/*
* This file is part of lanterna (http://code.google.com/p/lanterna/).
*
* lanterna is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Copyright (C) 2010-2015 Martin
*/
package com.googlecode.lanterna.gui2;
import java.io.IOException;
/**
* Class that represents the thread this is expected to run the event/input/update loop for the {@code TextGUI}. There
* are mainly two implementations of this interface, one for having lanterna automatically spawn a new thread for doing
* all the processing and leaving the creator thread free to do other things, and one that assumes the creator thread
* will hand over control to lanterna for as long as the GUI is running.
* @see SameTextGUIThread
* @see SeparateTextGUIThread
* @author Martin
*/
public interface TextGUIThread {
/**
* Invokes custom code on the GUI thread. Even if the current thread is the GUI thread, the code will be
* executed at a later time when the event processing is done.
*
* @param runnable Code to run asynchronously
* @throws java.lang.IllegalStateException If the GUI thread is not running
*/
void invokeLater(Runnable runnable) throws IllegalStateException;
/**
* Main method to call when you are managing the event/input/update loop yourself. This method will run one round
* through the GUI's event/input queue and update the visuals if required. If the operation did nothing (returning
* {@code false}) you could sleep for a millisecond and then try again. If you use {@code SameTextGUIThread} you
* must either call this method directly to make the GUI update or use one of the methods on
* {@code WindowBasedTextGUI} that blocks until a particular window has closed.
* @return {@code true} if there was anything to process or the GUI was updated, otherwise {@code false}
* @throws IOException
*/
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
boolean processEventsAndUpdate() throws IOException;
/**
* Schedules custom code to be executed on the GUI thread and waits until the code has been executed before
* returning. If this is run on the GUI thread, it will immediately run the {@code Runnable} and then return.
*
* @param runnable Code to be run and waited for completion before this method returns
* @throws IllegalStateException If the GUI thread is not running
* @throws InterruptedException If the caller thread was interrupted while waiting for the task to be executed
*/
void invokeAndWait(Runnable runnable) throws IllegalStateException, InterruptedException;
/**
* Updates the exception handler used by this TextGUIThread. The exception handler will be invoked when an exception
* occurs in the main event loop. You can then decide how to log this exception and if you want to terminate the
* thread or not.
* @param exceptionHandler Handler to inspect exceptions
*/
void setExceptionHandler(ExceptionHandler exceptionHandler);
/**
* Returns the Java thread which is processing GUI events and updating the screen
* @return Thread which is processing events and updating the screen
*/
Thread getThread();
/**
* This interface defines an exception handler, that is used for looking at exceptions that occurs during the main
* event loop of the TextGUIThread. You can for example use this for logging, but also decide if you want the
* exception to kill the thread.
*/
interface ExceptionHandler {
/**
* Will be called when an IOException has occurred in the main event thread
* @param e IOException that occurred
* @return If you return {@code true}, the event thread will be terminated
*/
boolean onIOException(IOException e);
/**
* Will be called when a RuntimeException has occurred in the main event thread
* @param e RuntimeException that occurred
* @return If you return {@code true}, the event thread will be terminated
*/
boolean onRuntimeException(RuntimeException e);
}
}