/*
* This file is part of lanterna (http://code.google.com/p/lanterna/).
*
* lanterna is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Copyright (C) 2010-2015 Martin
*/
package com.googlecode.lanterna.terminal;
import com.googlecode.lanterna.SGR;
import com.googlecode.lanterna.TerminalPosition;
import com.googlecode.lanterna.TerminalSize;
import com.googlecode.lanterna.graphics.AbstractTextGraphics;
import com.googlecode.lanterna.TextCharacter;
import com.googlecode.lanterna.graphics.TextGraphics;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.atomic.AtomicInteger;
/**
* This is the terminal's implementation of TextGraphics. Upon creation it takes a snapshot for the terminal's size, so
* that it won't require to do an expensive lookup on every call to {@code getSize()}, but this also means that it can
* go stale quickly if the terminal is resized. You should try to use the object quickly and then let it be GC:ed. It
* will not pick up on terminal resize! Also, the state of the Terminal after an operation performed by this
* TextGraphics implementation is undefined and you should probably re-initialize colors and modifiers.
*
* Any write operation that results in an IOException will be wrapped by a RuntimeException since the TextGraphics
* interface doesn't allow throwing IOException
*/
class TerminalTextGraphics extends AbstractTextGraphics {
private final Terminal terminal;
private final TerminalSize terminalSize;
private final Map writeHistory;
private AtomicInteger manageCallStackSize;
private TextCharacter lastCharacter;
private TerminalPosition lastPosition;
TerminalTextGraphics(Terminal terminal) throws IOException {
this.terminal = terminal;
this.terminalSize = terminal.getTerminalSize();
this.manageCallStackSize = new AtomicInteger(0);
this.writeHistory = new HashMap();
this.lastCharacter = null;
this.lastPosition = null;
}
@Override
public TextGraphics setCharacter(int columnIndex, int rowIndex, TextCharacter textCharacter) {
return setCharacter(new TerminalPosition(columnIndex, rowIndex), textCharacter);
}
@Override
public synchronized TextGraphics setCharacter(TerminalPosition position, TextCharacter textCharacter) {
try {
if(manageCallStackSize.get() > 0) {
if(lastCharacter == null || !lastCharacter.equals(textCharacter)) {
applyGraphicState(textCharacter);
lastCharacter = textCharacter;
}
if(lastPosition == null || !lastPosition.equals(position)) {
terminal.setCursorPosition(position.getColumn(), position.getRow());
lastPosition = position;
}
}
else {
terminal.setCursorPosition(position.getColumn(), position.getRow());
applyGraphicState(textCharacter);
}
terminal.putCharacter(textCharacter.getCharacter());
if(manageCallStackSize.get() > 0) {
lastPosition = position.withRelativeColumn(1);
}
writeHistory.put(position, textCharacter);
}
catch(IOException e) {
throw new RuntimeException(e);
}
return this;
}
@Override
public TextCharacter getCharacter(int column, int row) {
return getCharacter(new TerminalPosition(column, row));
}
@Override
public synchronized TextCharacter getCharacter(TerminalPosition position) {
return writeHistory.get(position);
}
private void applyGraphicState(TextCharacter textCharacter) throws IOException {
terminal.resetColorAndSGR();
terminal.setForegroundColor(textCharacter.getForegroundColor());
terminal.setBackgroundColor(textCharacter.getBackgroundColor());
for(SGR sgr: textCharacter.getModifiers()) {
terminal.enableSGR(sgr);
}
}
@Override
public TerminalSize getSize() {
return terminalSize;
}
@Override
public synchronized TextGraphics drawLine(TerminalPosition fromPoint, TerminalPosition toPoint, char character) {
try {
enterAtomic();
super.drawLine(fromPoint, toPoint, character);
return this;
}
finally {
leaveAtomic();
}
}
@Override
public synchronized TextGraphics drawTriangle(TerminalPosition p1, TerminalPosition p2, TerminalPosition p3, char character) {
try {
enterAtomic();
super.drawTriangle(p1, p2, p3, character);
return this;
}
finally {
leaveAtomic();
}
}
@Override
public synchronized TextGraphics fillTriangle(TerminalPosition p1, TerminalPosition p2, TerminalPosition p3, char character) {
try {
enterAtomic();
super.fillTriangle(p1, p2, p3, character);
return this;
}
finally {
leaveAtomic();
}
}
@Override
public synchronized TextGraphics fillRectangle(TerminalPosition topLeft, TerminalSize size, char character) {
try {
enterAtomic();
super.fillRectangle(topLeft, size, character);
return this;
}
finally {
leaveAtomic();
}
}
@Override
public synchronized TextGraphics drawRectangle(TerminalPosition topLeft, TerminalSize size, char character) {
try {
enterAtomic();
super.drawRectangle(topLeft, size, character);
return this;
}
finally {
leaveAtomic();
}
}
@Override
public synchronized TextGraphics putString(int column, int row, String string) {
try {
enterAtomic();
return super.putString(column, row, string);
}
finally {
leaveAtomic();
}
}
/**
* It's tricky with this implementation because we can't rely on any state in between two calls to setCharacter
* since the caller might modify the terminal's state outside of this writer. However, many calls inside
* TextGraphics will indeed make multiple calls in setCharacter where we know that the state won't change (actually,
* we can't be 100% sure since the caller might create a separate thread and maliciously write directly to the
* terminal while call one of the draw/fill/put methods in here). We could just set the state before writing every
* single character but that would be inefficient. Rather, we keep a counter of if we are inside an 'atomic'
* (meaning we know multiple calls to setCharacter will have the same state). Some drawing methods call other
* drawing methods internally for their implementation so that's why this is implemented with an integer value
* instead of a boolean; when the counter reaches zero we remove the memory of what state the terminal is in.
*/
private void enterAtomic() {
manageCallStackSize.incrementAndGet();
}
private void leaveAtomic() {
if(manageCallStackSize.decrementAndGet() == 0) {
lastPosition = null;
lastCharacter = null;
}
}
}