- * <li>GET_STORY [luid]: will return the given story if it exists (or NULL if
- * not)</li>
- * <li>SAVE_STORY [story] [luid]: save the story with the given LUID</li>
- * <li>DELETE_STORY [luid]: delete the story of LUID luid</li>
- * <li>GET_COVER [luid]: return the cover of the story</li>
- * <li>GET_SOURCE_COVER [source]: return the cover for this source</li>
- * <li>SET_SOURCE_COVER [source], [luid]: set the default cover for the given
- * source to the cover of the story denoted by luid</li>
+ * <li>[key] GET_STORY [luid]: will return the given story if it exists (or NULL
+ * if not)</li>
+ * <li>[key] SAVE_STORY [story] [luid]: save the story with the given LUID</li>
+ * <li>[key] DELETE_STORY [luid]: delete the story of LUID luid</li>
+ * <li>[key] GET_COVER [luid]: return the cover of the story</li>
+ * <li>[key] GET_SOURCE_COVER [source]: return the cover for this source</li>
+ * <li>[key] SET_SOURCE_COVER [source], [luid]: set the default cover for the
+ * given source to the cover of the story denoted by luid</li>
+ * <li>[key] EXIT: stop the server</li>