- /*
- * TODO:
- *
- * Under Windows and Mac (I think?), there was a problem
- * with the screen not updating on the initial load.
- * Adding clearPhysical() below "fixed" it, but at a
- * horrible performance penalty on Linux which I am no
- * longer willing to accept.
- *
- * Fix this in the "right" way for Windows/OSX such that
- * the entire screen does not require a full redraw.
- */
- // clearPhysical();