/*
* Jexer - Java Text User Interface
*
- * License: LGPLv3 or later
+ * The MIT License (MIT)
*
- * This module is licensed under the GNU Lesser General Public License
- * Version 3. Please see the file "COPYING" in this directory for more
- * information about the GNU Lesser General Public License Version 3.
+ * Copyright (C) 2017 Kevin Lamonte
*
- * Copyright (C) 2015 Kevin Lamonte
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public License
- * as published by the Free Software Foundation; either version 3 of
- * the License, or (at your option) any later version.
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this program; if not, see
- * http://www.gnu.org/licenses/, or write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
- * 02110-1301 USA
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
*
* @author Kevin Lamonte [kevin.lamonte@gmail.com]
* @version 1
/**
* TProgressBar implements a simple progress bar.
*/
-public final class TProgressBar extends TWidget {
+public class TProgressBar extends TWidget {
+
+ // ------------------------------------------------------------------------
+ // Variables --------------------------------------------------------------
+ // ------------------------------------------------------------------------
/**
* Value that corresponds to 0% progress.
*/
private int minValue = 0;
- /**
- * Get the value that corresponds to 0% progress.
- *
- * @return the value that corresponds to 0% progress
- */
- public int getMinValue() {
- return minValue;
- }
-
- /**
- * Set the value that corresponds to 0% progress.
- *
- * @param minValue the value that corresponds to 0% progress
- */
- public void setMinValue(final int minValue) {
- this.minValue = minValue;
- }
-
/**
* Value that corresponds to 100% progress.
*/
private int maxValue = 100;
- /**
- * Get the value that corresponds to 100% progress.
- *
- * @return the value that corresponds to 100% progress
- */
- public int getMaxValue() {
- return maxValue;
- }
-
- /**
- * Set the value that corresponds to 100% progress.
- *
- * @param maxValue the value that corresponds to 100% progress
- */
- public void setMaxValue(final int maxValue) {
- this.maxValue = maxValue;
- }
-
/**
* Current value of the progress.
*/
private int value = 0;
- /**
- * Get the current value of the progress.
- *
- * @return the current value of the progress
- */
- public int getValue() {
- return value;
- }
-
- /**
- * Set the current value of the progress.
- *
- * @param value the current value of the progress
- */
- public void setValue(final int value) {
- this.value = value;
- }
+ // ------------------------------------------------------------------------
+ // Constructors -----------------------------------------------------------
+ // ------------------------------------------------------------------------
/**
* Public constructor.
this.value = value;
}
+ // ------------------------------------------------------------------------
+ // Event handlers ---------------------------------------------------------
+ // ------------------------------------------------------------------------
+
+
+ // ------------------------------------------------------------------------
+ // TWidget ----------------------------------------------------------------
+ // ------------------------------------------------------------------------
+
/**
* Draw a static progress bar.
*/
incompleteColor);
}
+ // ------------------------------------------------------------------------
+ // TProgressBar -----------------------------------------------------------
+ // ------------------------------------------------------------------------
+
+ /**
+ * Get the value that corresponds to 0% progress.
+ *
+ * @return the value that corresponds to 0% progress
+ */
+ public int getMinValue() {
+ return minValue;
+ }
+
+ /**
+ * Set the value that corresponds to 0% progress.
+ *
+ * @param minValue the value that corresponds to 0% progress
+ */
+ public void setMinValue(final int minValue) {
+ this.minValue = minValue;
+ }
+
+ /**
+ * Get the value that corresponds to 100% progress.
+ *
+ * @return the value that corresponds to 100% progress
+ */
+ public int getMaxValue() {
+ return maxValue;
+ }
+
+ /**
+ * Set the value that corresponds to 100% progress.
+ *
+ * @param maxValue the value that corresponds to 100% progress
+ */
+ public void setMaxValue(final int maxValue) {
+ this.maxValue = maxValue;
+ }
+
+ /**
+ * Get the current value of the progress.
+ *
+ * @return the current value of the progress
+ */
+ public int getValue() {
+ return value;
+ }
+
+ /**
+ * Set the current value of the progress.
+ *
+ * @param value the current value of the progress
+ */
+ public void setValue(final int value) {
+ this.value = value;
+ }
+
}