X-Git-Url: http://git.nikiroo.be/?a=blobdiff_plain;f=src%2Fbe%2Fnikiroo%2Futils%2Fui%2FUIUtils.java;h=7d78d1e8c38669b118dab12828da99c351091b8c;hb=6fdf8ca30c75521d7d5830ae86f2f25b0725c047;hp=547ff6c3d40fb42e14f45c42d1b65ae02578898e;hpb=86057589d5211fbad4b7cdbcd4dd0f1e3777d4c1;p=fanfix.git diff --git a/src/be/nikiroo/utils/ui/UIUtils.java b/src/be/nikiroo/utils/ui/UIUtils.java index 547ff6c..7d78d1e 100644 --- a/src/be/nikiroo/utils/ui/UIUtils.java +++ b/src/be/nikiroo/utils/ui/UIUtils.java @@ -1,5 +1,15 @@ package be.nikiroo.utils.ui; +import java.awt.Color; +import java.awt.GradientPaint; +import java.awt.Graphics; +import java.awt.Graphics2D; +import java.awt.Paint; +import java.awt.RadialGradientPaint; +import java.awt.RenderingHints; + +import javax.swing.JComponent; +import javax.swing.JScrollPane; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; @@ -10,23 +20,218 @@ import javax.swing.UnsupportedLookAndFeelException; */ public class UIUtils { /** - * Set a fake "native look & feel" for the application if possible + * Set a fake "native Look & Feel" for the application if possible * (check for the one currently in use, then try GTK). *

* Must be called prior to any GUI work. + * + * @return TRUE if it succeeded */ - static public void setLookAndFeel() { + static public boolean setLookAndFeel() { // native look & feel + String noLF = "javax.swing.plaf.metal.MetalLookAndFeel"; + String lf = UIManager.getSystemLookAndFeelClassName(); + if (lf.equals(noLF)) + lf = "com.sun.java.swing.plaf.gtk.GTKLookAndFeel"; + + return setLookAndFeel(lf); + } + + /** + * Switch to the given Look & Feel for the application if possible + * (check for the one currently in use, then try GTK). + *

+ * Must be called prior to any GUI work. + * + * @param laf + * the Look & Feel to use + * + * @return TRUE if it succeeded + */ + static public boolean setLookAndFeel(String laf) { try { - String noLF = "javax.swing.plaf.metal.MetalLookAndFeel"; - String lf = UIManager.getSystemLookAndFeelClassName(); - if (lf.equals(noLF)) - lf = "com.sun.java.swing.plaf.gtk.GTKLookAndFeel"; - UIManager.setLookAndFeel(lf); + UIManager.setLookAndFeel(laf); + return true; } catch (InstantiationException e) { } catch (ClassNotFoundException e) { } catch (UnsupportedLookAndFeelException e) { } catch (IllegalAccessException e) { } + + return false; + } + + /** + * Draw a 3D-looking ellipse at the given location, if the given + * {@link Graphics} object is compatible (with {@link Graphics2D}); draw a + * simple ellipse if not. + * + * @param g + * the {@link Graphics} to draw on + * @param color + * the base colour + * @param x + * the X coordinate + * @param y + * the Y coordinate + * @param width + * the width radius + * @param height + * the height radius + */ + static public void drawEllipse3D(Graphics g, Color color, int x, int y, + int width, int height) { + drawEllipse3D(g, color, x, y, width, height, true); + } + + /** + * Draw a 3D-looking ellipse at the given location, if the given + * {@link Graphics} object is compatible (with {@link Graphics2D}); draw a + * simple ellipse if not. + * + * @param g + * the {@link Graphics} to draw on + * @param color + * the base colour + * @param x + * the X coordinate + * @param y + * the Y coordinate + * @param width + * the width radius + * @param height + * the height radius + * @param fill + * fill the content of the ellipse + */ + static public void drawEllipse3D(Graphics g, Color color, int x, int y, + int width, int height, boolean fill) { + if (g instanceof Graphics2D) { + Graphics2D g2 = (Graphics2D) g; + g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, + RenderingHints.VALUE_ANTIALIAS_ON); + + // Retains the previous state + Paint oldPaint = g2.getPaint(); + + // Base shape + g2.setColor(color); + if (fill) { + g2.fillOval(x, y, width, height); + } else { + g2.drawOval(x, y, width, height); + } + + // Compute dark/bright colours + Paint p = null; + Color dark = color.darker().darker(); + Color bright = color.brighter().brighter(); + Color darkEnd = new Color(dark.getRed(), dark.getGreen(), + dark.getBlue(), 0); + Color darkPartial = new Color(dark.getRed(), dark.getGreen(), + dark.getBlue(), 64); + Color brightEnd = new Color(bright.getRed(), bright.getGreen(), + bright.getBlue(), 0); + + // Adds shadows at the bottom left + p = new GradientPaint(0, height, dark, width, 0, darkEnd); + g2.setPaint(p); + if (fill) { + g2.fillOval(x, y, width, height); + } else { + g2.drawOval(x, y, width, height); + } + // Adds highlights at the top right + p = new GradientPaint(width, 0, bright, 0, height, brightEnd); + g2.setPaint(p); + if (fill) { + g2.fillOval(x, y, width, height); + } else { + g2.drawOval(x, y, width, height); + } + + // Darken the edges + p = new RadialGradientPaint(x + width / 2f, y + height / 2f, + Math.min(width / 2f, height / 2f), new float[] { 0f, 1f }, + new Color[] { darkEnd, darkPartial }, + RadialGradientPaint.CycleMethod.NO_CYCLE); + g2.setPaint(p); + if (fill) { + g2.fillOval(x, y, width, height); + } else { + g2.drawOval(x, y, width, height); + } + + // Adds inner highlight at the top right + p = new RadialGradientPaint(x + 3f * width / 4f, y + height / 4f, + Math.min(width / 4f, height / 4f), + new float[] { 0.0f, 0.8f }, + new Color[] { bright, brightEnd }, + RadialGradientPaint.CycleMethod.NO_CYCLE); + g2.setPaint(p); + if (fill) { + g2.fillOval(x * 2, y, width, height); + } else { + g2.drawOval(x * 2, y, width, height); + } + + // Reset original paint + g2.setPaint(oldPaint); + } else { + g.setColor(color); + if (fill) { + g.fillOval(x, y, width, height); + } else { + g.drawOval(x, y, width, height); + } + } + } + + /** + * Add a {@link JScrollPane} around the given panel and use a sensible (for + * me) increment for the mouse wheel. + * + * @param pane + * the panel to wrap in a {@link JScrollPane} + * @param allowHorizontal + * allow horizontal scrolling (not always desired) + * + * @return the {@link JScrollPane} + */ + static public JScrollPane scroll(JComponent pane, boolean allowHorizontal) { + return scroll(pane, allowHorizontal, true); + } + + /** + * Add a {@link JScrollPane} around the given panel and use a sensible (for + * me) increment for the mouse wheel. + * + * @param pane + * the panel to wrap in a {@link JScrollPane} + * @param allowHorizontal + * allow horizontal scrolling (not always desired) + * @param allowVertical + * allow vertical scrolling (usually yes, but sometimes you only + * want horizontal) + * + * @return the {@link JScrollPane} + */ + static public JScrollPane scroll(JComponent pane, boolean allowHorizontal, + boolean allowVertical) { + JScrollPane scroll = new JScrollPane(pane); + + scroll.getVerticalScrollBar().setUnitIncrement(16); + scroll.getHorizontalScrollBar().setUnitIncrement(16); + + if (!allowHorizontal) { + scroll.setHorizontalScrollBarPolicy( + JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); + } + if (!allowVertical) { + scroll.setVerticalScrollBarPolicy( + JScrollPane.VERTICAL_SCROLLBAR_NEVER); + } + + return scroll; } }