Package | Description |
---|---|
com.googlecode.lanterna.graphics | |
com.googlecode.lanterna.gui2 | |
com.googlecode.lanterna.screen |
Class and Description |
---|
TabBehaviour
What to do about the tab character when putting on a
Screen . |
Class and Description |
---|
Screen
Screen is a fundamental layer in Lanterna, presenting the terminal as a bitmap-like surface where you can perform
smaller in-memory operations to a back-buffer, effectively painting out the terminal as you'd like it, and then call
refresh to have the screen automatically apply the changes in the back-buffer to the real terminal. |
TabBehaviour
What to do about the tab character when putting on a
Screen . |
Class and Description |
---|
AbstractScreen
This class implements some of the Screen logic that is not directly tied to the actual implementation of how the
Screen translate to the terminal.
|
Screen
Screen is a fundamental layer in Lanterna, presenting the terminal as a bitmap-like surface where you can perform
smaller in-memory operations to a back-buffer, effectively painting out the terminal as you'd like it, and then call
refresh to have the screen automatically apply the changes in the back-buffer to the real terminal. |
Screen.RefreshType
This enum represents the different ways a Screen can refresh the screen, moving the back-buffer data into the
front-buffer that is being displayed.
|
ScreenBuffer
Defines a buffer used by AbstractScreen and its subclasses to keep its state of what's currently displayed and what
the edit buffer looks like.
|
TabBehaviour
What to do about the tab character when putting on a
Screen . |
Copyright © 2016. All rights reserved.