/** * Jexer - Java Text User Interface * * License: LGPLv3 or later * * This module is licensed under the GNU Lesser General Public License * Version 3. Please see the file "COPYING" in this directory for more * information about the GNU Lesser General Public License Version 3. * * Copyright (C) 2015 Kevin Lamonte * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, see * http://www.gnu.org/licenses/, or write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * @author Kevin Lamonte [kevin.lamonte@gmail.com] * @version 1 */ package jexer.backend; import java.util.List; import jexer.event.TInputEvent; import jexer.io.Screen; import jexer.session.SessionInfo; /** * This abstract class provides a screen, keyboard, and mouse to * TApplication. It also exposes session information as gleaned from lower * levels of the communication stack. */ public abstract class Backend { /** * The session information. */ protected SessionInfo sessionInfo; /** * Getter for sessionInfo. * * @return the SessionInfo */ public final SessionInfo getSessionInfo() { return sessionInfo; } /** * The screen to draw on. */ protected Screen screen; /** * Getter for screen. * * @return the Screen */ public final Screen getScreen() { return screen; } /** * Subclasses must provide an implementation that syncs the logical * screen to the physical device. */ public abstract void flushScreen(); /** * Subclasses must provide an implementation to get keyboard, mouse, and * screen resize events. * * @param queue list to append new events to * @param timeout maximum amount of time (in millis) to wait for an * event. 0 means to return immediately, i.e. perform a poll. */ public abstract void getEvents(List queue, int timeout); /** * Subclasses must provide an implementation that closes sockets, * restores console, etc. */ public abstract void shutdown(); }