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-
Valve Explains How It Decides Who's a 'Straight Up Troll' Publishing Video Games On Steam (vice.com)
+
Valve Explains How It Decides Who's a 'Straight Up Troll' Publishing Video Games On Steam (vice.com)
(Thursday September 06, 2018 @11:30PM (BeauHD)
from the behind-the-scenes dept.)
@@ -23,102 +24,102 @@ from the behind-the-scenes dept.)
Just charge a $5K "listing fee" (Score:5, Interesting)
+Just charge a $5K "listing fee" (Score:5, Interesting)
98% of the total garbage disappears (as well as a few percent of the good). Of course "not terribly good games" will still appear, but it gets rid of the absolute garbage.
Or if people are appalled at paying to appear on Steam, allow spending $10K for a Steam "check-mark of marketing", and allow users to filter to show only check-marked games.
Re: (Score:1)
+Re: (Score:1)
"Choices"???
Thirty-five (35) games were released on Steam today alone .
Go fuck yourself.
Steam wants the garbage (Score:3)
+Steam wants the garbage (Score:3)
because there's no accounting for taste, and if you took away garbage there'd be no Goat Simulator. As the saying goes, one man's trash is another's treasure.
Plus, a lot of good devs get their start making trash.
Re: (Score:3)
+Re: (Score:3)
> because there's no accounting for taste, and if you took away garbage there'd be no Goat Simulator. As the saying goes, one man's trash is another's treasure.
I'm sorry, but anyone with a functioning brain would see that infinitely more effort and polish has been put in to games like Goat Simulator than any of those garbage "asset flips" that litter the Steam store.
Yes the difference between a good and bad game is subjective, but broken zero effort trash is much easier to agree on...
Re: (Score:2)
+Re: (Score:2)
Will never happen. There are way too many games like PUBG that would've never become Steam hits if they had such a policy. It only needs to be enough to make the trolls miss it/lose out with their scams; $100 would likely be enough.
Re: (Score:2)
+Re: (Score:2)
Either would shut a lot of starting indie games developers out of the system, thus preventing said developers and the gaming industry in general from making future hits. Basically, all new games are either essentially reskins/clones of existing games, or trying new mechanics and/or interactions, and sometimes (rarely) stories and characters. Given the typical indie level production values are garbage, in general, only the ones that try to innovate actually do have some value for the industry. However, first