* the parent/owner of this {@link WaitingDialog}
* @param delayMs
* the delay after which to show the dialog if it is still not
- * dismiss (see {@link WaitingDialog#done()})
+ * dismiss (see {@link WaitingDialog#dismiss()})
*/
public WaitingDialog(Window parent, long delayMs) {
this(parent, delayMs, null, null);
* the parent/owner of this {@link WaitingDialog}
* @param delayMs
* the delay after which to show the dialog if it is still not
- * dismiss (see {@link WaitingDialog#done()})
+ * dismiss (see {@link WaitingDialog#dismiss()})
* @param pg
* the {@link Progress} to listen on -- when it is
* {@link Progress#done()}, this {@link WaitingDialog} will
- * automatically be dismissed as if {@link WaitingDialog#done()}
- * was called
+ * automatically be dismissed as if
+ * {@link WaitingDialog#dismiss()} was called
*/
public WaitingDialog(Window parent, long delayMs, Progress pg) {
this(parent, delayMs, pg, null);
* the parent/owner of this {@link WaitingDialog}
* @param delayMs
* the delay after which to show the dialog if it is still not
- * dismiss (see {@link WaitingDialog#done()})
+ * dismiss (see {@link WaitingDialog#dismiss()})
* @param waitingText
* a waiting text to display (note: you may want to subclass it
* for nicer UI)
* the parent/owner of this {@link WaitingDialog}
* @param delayMs
* the delay after which to show the dialog if it is still not
- * dismiss (see {@link WaitingDialog#done()})
+ * dismiss (see {@link WaitingDialog#dismiss()})
* @param pg
* the {@link Progress} to listen on -- when it is
* {@link Progress#done()}, this {@link WaitingDialog} will
- * automatically be dismissed as if {@link WaitingDialog#done()}
- * was called
+ * automatically be dismissed as if
+ * {@link WaitingDialog#dismiss()} was called
* @param waitingText
* a waiting text to display (note: you may want to subclass it
* for nicer UI)
@Override
public void done() {
- WaitingDialog.this.done();
+ dismiss();
}
}.execute();
}
pg.addProgressListener(pgl);
if (pg.isDone()) {
- done();
+ dismiss();
return;
}
}
* Notify this {@link WaitingDialog} that the job is done, and dismiss it if
* it was already showing on screen (or never show it if it was not).
*/
- public void done() {
+ public void dismiss() {
synchronized (waitLock) {
if (waitScreen) {
setVisible(false);