+++ /dev/null
-/*
- * This file is part of lanterna (http://code.google.com/p/lanterna/).
- *
- * lanterna is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * Copyright (C) 2010-2015 Martin
- */
-package com.googlecode.lanterna.gui2;
-
-import com.googlecode.lanterna.input.KeyStroke;
-import java.util.Collection;
-
-/**
- * Container is a component that contains a collection of child components. The basic example of an implementation of
- * this is the {@code Panel} class which uses a layout manager to size and position the children over its area. Note
- * that there is no method for adding components to the container, since this depends on the implementation. In general,
- * composites that contains one one (or zero) children, the method for specifying the child is in {@code Composite}.
- * Multi-child containers are generally using the {@code Panel} implementation which has an {@code addComponent(..)}
- * method.
- * @author Martin
- */
-public interface Container extends Component {
-
- /**
- * Returns the number of children this container currently has
- * @return Number of children currently in this container
- */
- int getChildCount();
-
- /**
- * Returns collection that is to be considered a copy of the list of children contained inside of this object.
- * Modifying this list will not affect any internal state.
- * @return Child-components inside of this Container
- */
- Collection<Component> getChildren();
-
- /**
- * Returns {@code true} if this container contains the supplied component either directly or indirectly through
- * intermediate containers.
- * @param component Component to check if it's part of this container
- * @return {@code true} if the component is inside this Container, otherwise {@code false}
- */
- boolean containsComponent(Component component);
-
- /**
- * Removes the component from the container. This should remove the component from the Container's internal data
- * structure as well as call the onRemoved(..) method on the component itself if it was found inside the container.
- * @param component Component to remove from the Container
- * @return {@code true} if the component existed inside the container and was removed, {@code false} otherwise
- */
- boolean removeComponent(Component component);
-
- /**
- * Given an interactable, find the next one in line to receive focus. If the interactable isn't inside this
- * container, this method should return {@code null}.
- *
- * @param fromThis Component from which to get the next interactable, or if
- * null, pick the first available interactable
- * @return The next interactable component, or null if there are no more
- * interactables in the list
- */
- Interactable nextFocus(Interactable fromThis);
-
- /**
- * Given an interactable, find the previous one in line to receive focus. If the interactable isn't inside this
- * container, this method should return {@code null}.
- *
- * @param fromThis Component from which to get the previous interactable,
- * or if null, pick the last interactable in the list
- * @return The previous interactable component, or null if there are no more
- * interactables in the list
- */
- Interactable previousFocus(Interactable fromThis);
-
- /**
- * If an interactable component inside this container received a keyboard event that wasn't handled, the GUI system
- * will recursively send the event to each parent container to give each of them a chance to consume the event.
- * Return {@code false} if the implementer doesn't care about this particular keystroke and it will be automatically
- * sent up the hierarchy the to next container. If you return {@code true}, the event will stop here and won't be
- * reported as unhandled.
- * @param key Keystroke that was ignored by the interactable inside this container
- * @return {@code true} if this event was handled by this container and shouldn't be processed anymore,
- * {@code false} if the container didn't take any action on the event and want to pass it on
- */
- boolean handleInput(KeyStroke key);
-
- /**
- * Takes a lookup map and updates it with information about where all the interactables inside of this container
- * are located.
- * @param interactableLookupMap Interactable map to update
- */
- void updateLookupMap(InteractableLookupMap interactableLookupMap);
-}