if (mouseEncoding == MouseEncoding.SGR) {
sb.append((char) 0x1B);
sb.append("[<");
+ int buttons = 0;
if (mouse.isMouse1()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append("32;");
+ buttons = 32;
} else {
- sb.append("0;");
+ buttons = 0;
}
} else if (mouse.isMouse2()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append("33;");
+ buttons = 33;
} else {
- sb.append("1;");
+ buttons = 1;
}
} else if (mouse.isMouse3()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append("34;");
+ buttons = 34;
} else {
- sb.append("2;");
+ buttons = 2;
}
} else if (mouse.isMouseWheelUp()) {
- sb.append("64;");
+ buttons = 64;
} else if (mouse.isMouseWheelDown()) {
- sb.append("65;");
+ buttons = 65;
} else {
// This is motion with no buttons down.
- sb.append("35;");
+ buttons = 35;
+ }
+ if (mouse.isAlt()) {
+ buttons |= 0x08;
+ }
+ if (mouse.isCtrl()) {
+ buttons |= 0x10;
+ }
+ if (mouse.isShift()) {
+ buttons |= 0x04;
}
- sb.append(String.format("%d;%d", mouse.getX() + 1,
+ sb.append(String.format("%d;%d;%d", buttons, mouse.getX() + 1,
mouse.getY() + 1));
if (mouse.getType() == TMouseEvent.Type.MOUSE_UP) {
sb.append((char) 0x1B);
sb.append('[');
sb.append('M');
+ int buttons = 0;
if (mouse.getType() == TMouseEvent.Type.MOUSE_UP) {
- sb.append((char) (0x03 + 32));
+ buttons = 0x03 + 32;
} else if (mouse.isMouse1()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append((char) (0x00 + 32 + 32));
+ buttons = 0x00 + 32 + 32;
} else {
- sb.append((char) (0x00 + 32));
+ buttons = 0x00 + 32;
}
} else if (mouse.isMouse2()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append((char) (0x01 + 32 + 32));
+ buttons = 0x01 + 32 + 32;
} else {
- sb.append((char) (0x01 + 32));
+ buttons = 0x01 + 32;
}
} else if (mouse.isMouse3()) {
if (mouse.getType() == TMouseEvent.Type.MOUSE_MOTION) {
- sb.append((char) (0x02 + 32 + 32));
+ buttons = 0x02 + 32 + 32;
} else {
- sb.append((char) (0x02 + 32));
+ buttons = 0x02 + 32;
}
} else if (mouse.isMouseWheelUp()) {
- sb.append((char) (0x04 + 64));
+ buttons = 0x04 + 64;
} else if (mouse.isMouseWheelDown()) {
- sb.append((char) (0x05 + 64));
+ buttons = 0x05 + 64;
} else {
// This is motion with no buttons down.
- sb.append((char) (0x03 + 32));
+ buttons = 0x03 + 32;
+ }
+ if (mouse.isAlt()) {
+ buttons |= 0x08;
+ }
+ if (mouse.isCtrl()) {
+ buttons |= 0x10;
+ }
+ if (mouse.isShift()) {
+ buttons |= 0x04;
}
+ sb.append((char) (buttons & 0xFF));
sb.append((char) (mouse.getX() + 33));
sb.append((char) (mouse.getY() + 33));
}