package jexer.event;
/**
- * This class encapsulates several kinds of mouse input events.
+ * This class encapsulates several kinds of mouse input events. Note that
+ * the relative (x,y) ARE MUTABLE: TWidget's onMouse() handlers perform that
+ * update during event dispatching.
*/
-public class TMouseEvent extends TInputEvent {
+public final class TMouseEvent extends TInputEvent {
/**
* The type of event generated.
}
/**
- * Type of event, one of MOUSE_MOTION, MOUSE_UP, or MOUSE_DOWN, or
- * KEYPRESS.
+ * Type of event, one of MOUSE_MOTION, MOUSE_UP, or MOUSE_DOWN.
*/
- public Type type;
+ private Type type;
+
+ /**
+ * Get type.
+ *
+ * @return type
+ */
+ public Type getType() {
+ return type;
+ }
/**
* Mouse X - relative coordinates.
*/
- public int x;
+ private int x;
+
+ /**
+ * Get x.
+ *
+ * @return x
+ */
+ public int getX() {
+ return x;
+ }
+
+ /**
+ * Set x.
+ *
+ * @param x new relative X value
+ * @see jexer.TWidget#onMouseDown(TMouseEvent mouse)
+ * @see jexer.TWidget#onMouseDown(TMouseEvent mouse)
+ * @see jexer.TWidget#onMouseMotion(TMouseEvent mouse)
+ */
+ public void setX(final int x) {
+ this.x = x;
+ }
/**
* Mouse Y - relative coordinates.
*/
- public int y;
+ private int y;
+
+ /**
+ * Get y.
+ *
+ * @return y
+ */
+ public int getY() {
+ return y;
+ }
+
+ /**
+ * Set y.
+ *
+ * @param y new relative Y value
+ * @see jexer.TWidget#onMouseDown(TMouseEvent mouse)
+ * @see jexer.TWidget#onMouseDown(TMouseEvent mouse)
+ * @see jexer.TWidget#onMouseMotion(TMouseEvent mouse)
+ */
+ public void setY(final int y) {
+ this.y = y;
+ }
/**
* Mouse X - absolute screen coordinates.
*/
- public int absoluteX;
+ private int absoluteX;
+
+ /**
+ * Get absoluteX.
+ *
+ * @return absoluteX
+ */
+ public int getAbsoluteX() {
+ return absoluteX;
+ }
/**
* Mouse Y - absolute screen coordinate.
*/
- public int absoluteY;
+ private int absoluteY;
+
+ /**
+ * Get absoluteY.
+ *
+ * @return absoluteY
+ */
+ public int getAbsoluteY() {
+ return absoluteY;
+ }
/**
* Mouse button 1 (left button).
*/
- public boolean mouse1;
+ private boolean mouse1;
+
+ /**
+ * Get mouse1.
+ *
+ * @return mouse1
+ */
+ public boolean getMouse1() {
+ return mouse1;
+ }
/**
* Mouse button 2 (right button).
*/
- public boolean mouse2;
+ private boolean mouse2;
+
+ /**
+ * Get mouse2.
+ *
+ * @return mouse2
+ */
+ public boolean getMouse2() {
+ return mouse2;
+ }
/**
* Mouse button 3 (middle button).
*/
- public boolean mouse3;
+ private boolean mouse3;
+
+ /**
+ * Get mouse3.
+ *
+ * @return mouse3
+ */
+ public boolean getMouse3() {
+ return mouse3;
+ }
/**
* Mouse wheel UP (button 4).
*/
- public boolean mouseWheelUp;
+ private boolean mouseWheelUp;
+
+ /**
+ * Get mouseWheelUp.
+ *
+ * @return mouseWheelUp
+ */
+ public boolean getMouseWheelUp() {
+ return mouseWheelUp;
+ }
/**
* Mouse wheel DOWN (button 5).
*/
- public boolean mouseWheelDown;
+ private boolean mouseWheelDown;
+
+ /**
+ * Get mouseWheelDown.
+ *
+ * @return mouseWheelDown
+ */
+ public boolean getMouseWheelDown() {
+ return mouseWheelDown;
+ }
/**
* Public contructor.
*
* @param type the type of event, MOUSE_MOTION, MOUSE_DOWN, or MOUSE_UP
+ * @param x relative column
+ * @param y relative row
+ * @param absoluteX absolute column
+ * @param absoluteY absolute row
+ * @param mouse1 if true, left button is down
+ * @param mouse2 if true, right button is down
+ * @param mouse3 if true, middle button is down
+ * @param mouseWheelUp if true, mouse wheel (button 4) is down
+ * @param mouseWheelDown if true, mouse wheel (button 5) is down
*/
- public TMouseEvent(final Type type) {
- this.type = type;
+ public TMouseEvent(final Type type, final int x, final int y,
+ final int absoluteX, final int absoluteY,
+ final boolean mouse1, final boolean mouse2, final boolean mouse3,
+ final boolean mouseWheelUp, final boolean mouseWheelDown) {
+
+ this.type = type;
+ this.x = x;
+ this.y = y;
+ this.absoluteX = absoluteX;
+ this.absoluteY = absoluteY;
+ this.mouse1 = mouse1;
+ this.mouse2 = mouse2;
+ this.mouse3 = mouse3;
+ this.mouseWheelUp = mouseWheelUp;
+ this.mouseWheelDown = mouseWheelDown;
}
/**
* @return displayable String
*/
@Override
- public final String toString() {
+ public String toString() {
return String.format("Mouse: %s x %d y %d absoluteX %d absoluteY %d 1 %s 2 %s 3 %s DOWN %s UP %s",
type,
x, y,