*/
package jexer;
+import java.io.InputStream;
+import java.io.OutputStream;
+import java.io.UnsupportedEncodingException;
+import java.util.LinkedList;
+import java.util.List;
+
+import jexer.bits.CellAttributes;
+import jexer.bits.ColorTheme;
+import jexer.bits.GraphicsChars;
+import jexer.event.TCommandEvent;
+import jexer.event.TInputEvent;
+import jexer.event.TKeypressEvent;
+import jexer.event.TMouseEvent;
+import jexer.event.TResizeEvent;
+import jexer.backend.Backend;
+import jexer.backend.ECMA48Backend;
+import static jexer.TCommand.*;
+import static jexer.TKeypress.*;
+
/**
* TApplication sets up a full Text User Interface application.
*/
public class TApplication {
/**
- * Run this application until it exits, using stdin and stdout
+ * Access to the physical screen, keyboard, and mouse.
+ */
+ public Backend backend;
+
+ /**
+ * Actual mouse coordinate X
+ */
+ private int mouseX;
+
+ /**
+ * Actual mouse coordinate Y
+ */
+ private int mouseY;
+
+ /**
+ * Event queue that will be drained by either primary or secondary Fiber
+ */
+ private List<TInputEvent> eventQueue;
+
+ /**
+ * Windows and widgets pull colors from this ColorTheme.
+ */
+ public ColorTheme theme;
+
+ /**
+ * When true, exit the application.
+ */
+ public boolean quit = false;
+
+ /**
+ * When true, repaint the entire screen.
+ */
+ public boolean repaint = true;
+
+ /**
+ * When true, just flush updates from the screen.
+ */
+ public boolean flush = false;
+
+ /**
+ * Y coordinate of the top edge of the desktop.
+ */
+ static public final int desktopTop = 1;
+
+ /**
+ * Y coordinate of the bottom edge of the desktop.
+ */
+ public int desktopBottom;
+
+ /**
+ * Public constructor.
+ *
+ * @param input an InputStream connected to the remote user, or null for
+ * System.in. If System.in is used, then on non-Windows systems it will
+ * be put in raw mode; shutdown() will (blindly!) put System.in in cooked
+ * mode. input is always converted to a Reader with UTF-8 encoding.
+ * @param output an OutputStream connected to the remote user, or null
+ * for System.out. output is always converted to a Writer with UTF-8
+ * encoding.
+ */
+ public TApplication(InputStream input, OutputStream output) throws UnsupportedEncodingException {
+
+ backend = new ECMA48Backend(input, output);
+ theme = new ColorTheme();
+ desktopBottom = backend.screen.getHeight() - 1;
+ eventQueue = new LinkedList<TInputEvent>();
+ }
+
+ /**
+ * Invert the cell at the mouse pointer position.
*/
- final public void run() {
+ private void drawMouse() {
+ CellAttributes attr = backend.screen.getAttrXY(mouseX, mouseY);
+ attr.foreColor = attr.foreColor.invert();
+ attr.backColor = attr.backColor.invert();
+ backend.screen.putAttrXY(mouseX, mouseY, attr, false);
+ flush = true;
/*
- while (quit == false) {
+ if (windows.length == 0) {
+ repaint = true;
+ }
+ */
+ // TODO: remove this repaint after the above if (windows.length == 0)
+ // can be used again.
+ repaint = true;
+ }
+
+ /**
+ * Draw everything.
+ */
+ final public void drawAll() {
+ if ((flush) && (!repaint)) {
+ backend.flushScreen();
+ flush = false;
+ return;
+ }
+
+ if (!repaint) {
+ return;
+ }
+
+ // If true, the cursor is not visible
+ boolean cursor = false;
+
+ // Start with a clean screen
+ backend.screen.clear();
+
+ // Draw the background
+ CellAttributes background = theme.getColor("tapplication.background");
+ backend.screen.putAll(GraphicsChars.HATCH, background);
+
+ /*
+ // Draw each window in reverse Z order
+ TWindow [] sorted = windows.dup;
+ sorted.sort.reverse;
+ foreach (w; sorted) {
+ w.drawChildren();
+ }
+
+ // Draw the blank menubar line - reset the screen clipping first so
+ // it won't trim it out.
+ backend.screen.resetClipping();
+ backend.screen.hLineXY(0, 0, backend.screen.getWidth(), ' ',
+ theme.getColor("tmenu"));
+ // Now draw the menus.
+ int x = 1;
+ foreach (m; menus) {
+ CellAttributes menuColor;
+ CellAttributes menuMnemonicColor;
+ if (m.active) {
+ menuColor = theme.getColor("tmenu.highlighted");
+ menuMnemonicColor = theme.getColor("tmenu.mnemonic.highlighted");
+ } else {
+ menuColor = theme.getColor("tmenu");
+ menuMnemonicColor = theme.getColor("tmenu.mnemonic");
+ }
+ // Draw the menu title
+ backend.screen.hLineXY(x, 0, cast(int)m.title.length + 2, ' ',
+ menuColor);
+ backend.screen.putStrXY(x + 1, 0, m.title, menuColor);
+ // Draw the highlight character
+ backend.screen.putCharXY(x + 1 + m.mnemonic.shortcutIdx, 0,
+ m.mnemonic.shortcut, menuMnemonicColor);
+
+ if (m.active) {
+ m.drawChildren();
+ // Reset the screen clipping so we can draw the next title.
+ backend.screen.resetClipping();
+ }
+ x += m.title.length + 2;
+ }
+
+ foreach (m; subMenus) {
+ // Reset the screen clipping so we can draw the next sub-menu.
+ backend.screen.resetClipping();
+ m.drawChildren();
+ }
+ */
- // Timeout is in milliseconds, so default timeout after 1
- // second of inactivity.
- uint timeout = getSleepTime(1000);
- // std.stdio.stderr.writefln("poll() timeout: %d", timeout);
+ // Draw the mouse pointer
+ drawMouse();
- if (eventQueue.length > 0) {
+ /*
+ // Place the cursor if it is visible
+ TWidget activeWidget = null;
+ if (sorted.length > 0) {
+ activeWidget = sorted[$ - 1].getActiveChild();
+ if (activeWidget.hasCursor) {
+ backend.screen.putCursor(true, activeWidget.getCursorAbsoluteX(),
+ activeWidget.getCursorAbsoluteY());
+ cursor = true;
+ }
+ }
+
+ // Kill the cursor
+ if (cursor == false) {
+ backend.screen.hideCursor();
+ }
+ */
+
+ // Flush the screen contents
+ backend.flushScreen();
+
+ repaint = false;
+ flush = false;
+ }
+
+ /**
+ * Run this application until it exits, using stdin and stdout
+ */
+ public final void run() {
+ List<TInputEvent> events = new LinkedList<TInputEvent>();
+
+ while (quit == false) {
+ // Timeout is in milliseconds, so default timeout after 1 second
+ // of inactivity.
+ int timeout = getSleepTime(1000);
+
+ if (eventQueue.size() > 0) {
// Do not wait if there are definitely events waiting to be
// processed or a screen redraw to do.
timeout = 0;
}
// Pull any pending input events
- TInputEvent [] events = backend.getEvents(timeout);
+ backend.getEvents(events, timeout);
metaHandleEvents(events);
+ events.clear();
// Process timers and call doIdle()'s
doIdle();
drawAll();
}
+ /*
+
// Shutdown the fibers
eventQueue.length = 0;
if (secondaryEventFiber !is null) {
// Wake up the primary handler so that it can exit.
primaryEventFiber.call();
}
+ */
backend.shutdown();
+ }
+
+ /**
+ * Peek at certain application-level events, add to eventQueue, and wake
+ * up the consuming Fiber.
+ *
+ * @param events the input events to consume
+ */
+ private void metaHandleEvents(List<TInputEvent> events) {
+
+ for (TInputEvent event: events) {
+
+ /*
+ System.err.printf(String.format("metaHandleEvents event: %s\n",
+ event)); System.err.flush();
+ */
+
+ if (quit == true) {
+ // Do no more processing if the application is already trying
+ // to exit.
+ return;
+ }
+
+ // DEBUG
+ if (event instanceof TKeypressEvent) {
+ TKeypressEvent keypress = (TKeypressEvent)event;
+ if (keypress.key.equals(kbAltX)) {
+ quit = true;
+ return;
+ }
+ }
+ // DEBUG
+
+ // Special application-wide events -------------------------------
+
+ // Abort everything
+ if (event instanceof TCommandEvent) {
+ TCommandEvent command = (TCommandEvent)event;
+ if (command.cmd.equals(cmAbort)) {
+ quit = true;
+ return;
+ }
+ }
+
+ // Screen resize
+ if (event instanceof TResizeEvent) {
+ TResizeEvent resize = (TResizeEvent)event;
+ backend.screen.setDimensions(resize.width, resize.height);
+ desktopBottom = backend.screen.getHeight() - 1;
+ repaint = true;
+ mouseX = 0;
+ mouseY = 0;
+ continue;
+ }
+
+ // Peek at the mouse position
+ if (event instanceof TMouseEvent) {
+ TMouseEvent mouse = (TMouseEvent)event;
+ if ((mouseX != mouse.x) || (mouseY != mouse.y)) {
+ mouseX = mouse.x;
+ mouseY = mouse.y;
+ drawMouse();
+ }
+ }
+
+ /*
+
+ // Put into the main queue
+ addEvent(event);
+
+ // Have one of the two consumer Fibers peel the events off
+ // the queue.
+ if (secondaryEventFiber !is null) {
+ assert(secondaryEventFiber.state == Fiber.State.HOLD);
+
+ // Wake up the secondary handler for these events
+ secondaryEventFiber.call();
+ } else {
+ assert(primaryEventFiber.state == Fiber.State.HOLD);
+
+ // Wake up the primary handler for these events
+ primaryEventFiber.call();
+ }
+ */
+
+ } // for (TInputEvent event: events)
+
+ }
+
+ /**
+ * Do stuff when there is no user input.
+ */
+ private void doIdle() {
+ /*
+ // Now run any timers that have timed out
+ auto now = Clock.currTime;
+ TTimer [] keepTimers;
+ foreach (t; timers) {
+ if (t.nextTick < now) {
+ t.tick();
+ if (t.recurring == true) {
+ keepTimers ~= t;
+ }
+ } else {
+ keepTimers ~= t;
+ }
+ }
+ timers = keepTimers;
+
+ // Call onIdle's
+ foreach (w; windows) {
+ w.onIdle();
+ }
*/
+ }
- System.out.println("Hello");
+ /**
+ * Get the amount of time I can sleep before missing a Timer tick.
+ *
+ * @param timeout = initial (maximum) timeout
+ * @return number of milliseconds between now and the next timer event
+ */
+ protected int getSleepTime(int timeout) {
+ /*
+ auto now = Clock.currTime;
+ auto sleepTime = dur!("msecs")(timeout);
+ foreach (t; timers) {
+ if (t.nextTick < now) {
+ return 0;
+ }
+ if ((t.nextTick > now) &&
+ ((t.nextTick - now) < sleepTime)
+ ) {
+ sleepTime = t.nextTick - now;
+ }
+ }
+ assert(sleepTime.total!("msecs")() >= 0);
+ return cast(uint)sleepTime.total!("msecs")();
+ */
+ // TODO: fix timers. Until then, come back after 250 millis.
+ return 250;
}
+
}