*
* The MIT License (MIT)
*
- * Copyright (C) 2017 Kevin Lamonte
+ * Copyright (C) 2019 Kevin Lamonte
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* the relative (x,y) ARE MUTABLE: TWidget's onMouse() handlers perform that
* update during event dispatching.
*/
-public final class TMouseEvent extends TInputEvent {
+public class TMouseEvent extends TInputEvent {
+
+ // ------------------------------------------------------------------------
+ // Constants --------------------------------------------------------------
+ // ------------------------------------------------------------------------
/**
* The type of event generated.
/**
* Mouse button up. X and Y will have screen coordinates.
*/
- MOUSE_UP
+ MOUSE_UP,
+
+ /**
+ * Mouse double-click. X and Y will have screen coordinates.
+ */
+ MOUSE_DOUBLE_CLICK
}
+ // ------------------------------------------------------------------------
+ // Variables --------------------------------------------------------------
+ // ------------------------------------------------------------------------
+
/**
* Type of event, one of MOUSE_MOTION, MOUSE_UP, or MOUSE_DOWN.
*/
private Type type;
+ /**
+ * Mouse X - relative coordinates.
+ */
+ private int x;
+
+ /**
+ * Mouse Y - relative coordinates.
+ */
+ private int y;
+
+ /**
+ * Mouse X - absolute screen coordinates.
+ */
+ private int absoluteX;
+
+ /**
+ * Mouse Y - absolute screen coordinate.
+ */
+ private int absoluteY;
+
+ /**
+ * Mouse button 1 (left button).
+ */
+ private boolean mouse1;
+
+ /**
+ * Mouse button 2 (right button).
+ */
+ private boolean mouse2;
+
+ /**
+ * Mouse button 3 (middle button).
+ */
+ private boolean mouse3;
+
+ /**
+ * Mouse wheel UP (button 4).
+ */
+ private boolean mouseWheelUp;
+
+ /**
+ * Mouse wheel DOWN (button 5).
+ */
+ private boolean mouseWheelDown;
+
+ // ------------------------------------------------------------------------
+ // Constructors -----------------------------------------------------------
+ // ------------------------------------------------------------------------
+
+ /**
+ * Public contructor.
+ *
+ * @param type the type of event, MOUSE_MOTION, MOUSE_DOWN, or MOUSE_UP
+ * @param x relative column
+ * @param y relative row
+ * @param absoluteX absolute column
+ * @param absoluteY absolute row
+ * @param mouse1 if true, left button is down
+ * @param mouse2 if true, right button is down
+ * @param mouse3 if true, middle button is down
+ * @param mouseWheelUp if true, mouse wheel (button 4) is down
+ * @param mouseWheelDown if true, mouse wheel (button 5) is down
+ */
+ public TMouseEvent(final Type type, final int x, final int y,
+ final int absoluteX, final int absoluteY,
+ final boolean mouse1, final boolean mouse2, final boolean mouse3,
+ final boolean mouseWheelUp, final boolean mouseWheelDown) {
+
+ this.type = type;
+ this.x = x;
+ this.y = y;
+ this.absoluteX = absoluteX;
+ this.absoluteY = absoluteY;
+ this.mouse1 = mouse1;
+ this.mouse2 = mouse2;
+ this.mouse3 = mouse3;
+ this.mouseWheelUp = mouseWheelUp;
+ this.mouseWheelDown = mouseWheelDown;
+ }
+
+ // ------------------------------------------------------------------------
+ // TMouseEvent ------------------------------------------------------------
+ // ------------------------------------------------------------------------
+
/**
* Get type.
*
return type;
}
- /**
- * Mouse X - relative coordinates.
- */
- private int x;
-
/**
* Get x.
*
this.x = x;
}
- /**
- * Mouse Y - relative coordinates.
- */
- private int y;
-
/**
* Get y.
*
this.y = y;
}
- /**
- * Mouse X - absolute screen coordinates.
- */
- private int absoluteX;
-
/**
* Get absoluteX.
*
this.absoluteX = absoluteX;
}
- /**
- * Mouse Y - absolute screen coordinate.
- */
- private int absoluteY;
-
/**
* Get absoluteY.
*
this.absoluteY = absoluteY;
}
- /**
- * Mouse button 1 (left button).
- */
- private boolean mouse1;
-
/**
* Get mouse1.
*
return mouse1;
}
- /**
- * Mouse button 2 (right button).
- */
- private boolean mouse2;
-
/**
* Get mouse2.
*
return mouse2;
}
- /**
- * Mouse button 3 (middle button).
- */
- private boolean mouse3;
-
/**
* Get mouse3.
*
return mouse3;
}
- /**
- * Mouse wheel UP (button 4).
- */
- private boolean mouseWheelUp;
-
/**
* Get mouseWheelUp.
*
return mouseWheelUp;
}
- /**
- * Mouse wheel DOWN (button 5).
- */
- private boolean mouseWheelDown;
-
/**
* Get mouseWheelDown.
*
return mouseWheelDown;
}
- /**
- * Public contructor.
- *
- * @param type the type of event, MOUSE_MOTION, MOUSE_DOWN, or MOUSE_UP
- * @param x relative column
- * @param y relative row
- * @param absoluteX absolute column
- * @param absoluteY absolute row
- * @param mouse1 if true, left button is down
- * @param mouse2 if true, right button is down
- * @param mouse3 if true, middle button is down
- * @param mouseWheelUp if true, mouse wheel (button 4) is down
- * @param mouseWheelDown if true, mouse wheel (button 5) is down
- */
- public TMouseEvent(final Type type, final int x, final int y,
- final int absoluteX, final int absoluteY,
- final boolean mouse1, final boolean mouse2, final boolean mouse3,
- final boolean mouseWheelUp, final boolean mouseWheelDown) {
-
- this.type = type;
- this.x = x;
- this.y = y;
- this.absoluteX = absoluteX;
- this.absoluteY = absoluteY;
- this.mouse1 = mouse1;
- this.mouse2 = mouse2;
- this.mouse3 = mouse3;
- this.mouseWheelUp = mouseWheelUp;
- this.mouseWheelDown = mouseWheelDown;
- }
-
/**
* Create a duplicate instance.
*