import jexer.bits.CellAttributes;
/**
- * This Screen class draws to an xterm/ANSI X3.64/ECMA-48 type terminal.
+ * This Screen implementation draws to an xterm/ANSI X3.64/ECMA-48 type
+ * terminal.
*/
-public class ECMA48Screen extends Screen {
+public final class ECMA48Screen extends Screen {
/**
* Emit debugging to stderr.
Cell lCell = logical[x][y];
Cell pCell = physical[x][y];
- if ((lCell != pCell) || reallyCleared) {
+ if (!lCell.equals(pCell) || reallyCleared) {
if (debugToStderr) {
System.err.printf("\n--\n");
// Now emit only the modified attributes
if ((lCell.getForeColor() != lastAttr.getForeColor())
&& (lCell.getBackColor() != lastAttr.getBackColor())
- && (lCell.getBold() == lastAttr.getBold())
- && (lCell.getReverse() == lastAttr.getReverse())
- && (lCell.getUnderline() == lastAttr.getUnderline())
- && (lCell.getBlink() == lastAttr.getBlink())
+ && (lCell.isBold() == lastAttr.isBold())
+ && (lCell.isReverse() == lastAttr.isReverse())
+ && (lCell.isUnderline() == lastAttr.isUnderline())
+ && (lCell.isBlink() == lastAttr.isBlink())
) {
// Both colors changed, attributes the same
sb.append(terminal.color(lCell.getForeColor(),
}
} else if ((lCell.getForeColor() != lastAttr.getForeColor())
&& (lCell.getBackColor() != lastAttr.getBackColor())
- && (lCell.getBold() != lastAttr.getBold())
- && (lCell.getReverse() != lastAttr.getReverse())
- && (lCell.getUnderline() != lastAttr.getUnderline())
- && (lCell.getBlink() != lastAttr.getBlink())
+ && (lCell.isBold() != lastAttr.isBold())
+ && (lCell.isReverse() != lastAttr.isReverse())
+ && (lCell.isUnderline() != lastAttr.isUnderline())
+ && (lCell.isBlink() != lastAttr.isBlink())
) {
// Everything is different
sb.append(terminal.color(lCell.getForeColor(),
lCell.getBackColor(),
- lCell.getBold(), lCell.getReverse(),
- lCell.getBlink(),
- lCell.getUnderline()));
+ lCell.isBold(), lCell.isReverse(),
+ lCell.isBlink(),
+ lCell.isUnderline()));
if (debugToStderr) {
System.err.printf("2 Set all attributes\n");
}
} else if ((lCell.getForeColor() != lastAttr.getForeColor())
&& (lCell.getBackColor() == lastAttr.getBackColor())
- && (lCell.getBold() == lastAttr.getBold())
- && (lCell.getReverse() == lastAttr.getReverse())
- && (lCell.getUnderline() == lastAttr.getUnderline())
- && (lCell.getBlink() == lastAttr.getBlink())
+ && (lCell.isBold() == lastAttr.isBold())
+ && (lCell.isReverse() == lastAttr.isReverse())
+ && (lCell.isUnderline() == lastAttr.isUnderline())
+ && (lCell.isBlink() == lastAttr.isBlink())
) {
// Attributes same, foreColor different
}
} else if ((lCell.getForeColor() == lastAttr.getForeColor())
&& (lCell.getBackColor() != lastAttr.getBackColor())
- && (lCell.getBold() == lastAttr.getBold())
- && (lCell.getReverse() == lastAttr.getReverse())
- && (lCell.getUnderline() == lastAttr.getUnderline())
- && (lCell.getBlink() == lastAttr.getBlink())
+ && (lCell.isBold() == lastAttr.isBold())
+ && (lCell.isReverse() == lastAttr.isReverse())
+ && (lCell.isUnderline() == lastAttr.isUnderline())
+ && (lCell.isBlink() == lastAttr.isBlink())
) {
// Attributes same, backColor different
sb.append(terminal.color(lCell.getBackColor(), false));
}
} else if ((lCell.getForeColor() == lastAttr.getForeColor())
&& (lCell.getBackColor() == lastAttr.getBackColor())
- && (lCell.getBold() == lastAttr.getBold())
- && (lCell.getReverse() == lastAttr.getReverse())
- && (lCell.getUnderline() == lastAttr.getUnderline())
- && (lCell.getBlink() == lastAttr.getBlink())
+ && (lCell.isBold() == lastAttr.isBold())
+ && (lCell.isReverse() == lastAttr.isReverse())
+ && (lCell.isUnderline() == lastAttr.isUnderline())
+ && (lCell.isBlink() == lastAttr.isBlink())
) {
// All attributes the same, just print the char
// Just reset everything again
sb.append(terminal.color(lCell.getForeColor(),
lCell.getBackColor(),
- lCell.getBold(),
- lCell.getReverse(),
- lCell.getBlink(),
- lCell.getUnderline()));
+ lCell.isBold(),
+ lCell.isReverse(),
+ lCell.isBlink(),
+ lCell.isUnderline()));
if (debugToStderr) {
System.err.printf("6 Change all attributes\n");
lastX = x;
lastAttr.setTo(lCell);
- // Physical is always updatesd
+ // Physical is always updated
physical[x][y].setTo(lCell);
- } // if ((lCell != pCell) || (reallyCleared == true))
+ } // if (!lCell.equals(pCell) || (reallyCleared == true))
} // for (int x = 0; x < width; x++)
}
* @return escape sequences string that provides the updates to the
* physical screen
*/
- public String flushString() {
+ private String flushString() {
if (!dirty) {
assert (!reallyCleared);
return "";