Add 'src/be/nikiroo/utils/' from commit '46add0670fdee4bd936a13fe2448c5e20a7ffd0a'
[fanfix.git] / src / be / nikiroo / utils / serial / server / Server.java
diff --git a/src/be/nikiroo/utils/serial/server/Server.java b/src/be/nikiroo/utils/serial/server/Server.java
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+package be.nikiroo.utils.serial.server;
+
+import java.io.IOException;
+import java.net.ServerSocket;
+import java.net.Socket;
+import java.net.UnknownHostException;
+
+import be.nikiroo.utils.TraceHandler;
+
+/**
+ * This class implements a simple server that can listen for connections and
+ * send/receive objects.
+ * <p>
+ * Note: this {@link Server} has to be discarded after use (cannot be started
+ * twice).
+ * 
+ * @author niki
+ */
+abstract class Server implements Runnable {
+       protected final String key;
+       protected long id = 0;
+
+       private final String name;
+       private final Object lock = new Object();
+       private final Object counterLock = new Object();
+
+       private ServerSocket ss;
+       private int port;
+
+       private boolean started;
+       private boolean exiting = false;
+       private int counter;
+
+       private long bytesReceived;
+       private long bytesSent;
+
+       private TraceHandler tracer = new TraceHandler();
+
+       /**
+        * Create a new {@link ConnectActionServer} to handle a request.
+        * 
+        * @param s
+        *            the socket to service
+        * 
+        * @return the action
+        */
+       abstract ConnectActionServer createConnectActionServer(Socket s);
+
+       /**
+        * Create a new server that will start listening on the network when
+        * {@link Server#start()} is called.
+        * 
+        * @param port
+        *            the port to listen on, or 0 to assign any unallocated port
+        *            found (which can later on be queried via
+        *            {@link Server#getPort()}
+        * @param key
+        *            an optional key to encrypt all the communications (if NULL,
+        *            everything will be sent in clear text)
+        * 
+        * @throws IOException
+        *             in case of I/O error
+        * @throws UnknownHostException
+        *             if the IP address of the host could not be determined
+        * @throws IllegalArgumentException
+        *             if the port parameter is outside the specified range of valid
+        *             port values, which is between 0 and 65535, inclusive
+        */
+       public Server(int port, String key) throws IOException {
+               this((String) null, port, key);
+       }
+
+       /**
+        * Create a new server that will start listening on the network when
+        * {@link Server#start()} is called.
+        * <p>
+        * All the communications will happen in plain text.
+        * 
+        * @param name
+        *            the server name (only used for debug info and traces)
+        * @param port
+        *            the port to listen on
+        * 
+        * @throws IOException
+        *             in case of I/O error
+        * @throws UnknownHostException
+        *             if the IP address of the host could not be determined
+        * @throws IllegalArgumentException
+        *             if the port parameter is outside the specified range of valid
+        *             port values, which is between 0 and 65535, inclusive
+        */
+       public Server(String name, int port) throws IOException {
+               this(name, port, null);
+       }
+
+       /**
+        * Create a new server that will start listening on the network when
+        * {@link Server#start()} is called.
+        * 
+        * @param name
+        *            the server name (only used for debug info and traces)
+        * @param port
+        *            the port to listen on
+        * @param key
+        *            an optional key to encrypt all the communications (if NULL,
+        *            everything will be sent in clear text)
+        * 
+        * @throws IOException
+        *             in case of I/O error
+        * @throws UnknownHostException
+        *             if the IP address of the host could not be determined
+        * @throws IllegalArgumentException
+        *             if the port parameter is outside the specified range of valid
+        *             port values, which is between 0 and 65535, inclusive
+        */
+       public Server(String name, int port, String key) throws IOException {
+               this.name = name;
+               this.port = port;
+               this.key = key;
+               this.ss = new ServerSocket(port);
+
+               if (this.port == 0) {
+                       this.port = this.ss.getLocalPort();
+               }
+       }
+
+       /**
+        * The traces handler for this {@link Server}.
+        * 
+        * @return the traces handler
+        */
+       public TraceHandler getTraceHandler() {
+               return tracer;
+       }
+
+       /**
+        * The traces handler for this {@link Server}.
+        * 
+        * @param tracer
+        *            the new traces handler
+        */
+       public void setTraceHandler(TraceHandler tracer) {
+               if (tracer == null) {
+                       tracer = new TraceHandler(false, false, false);
+               }
+
+               this.tracer = tracer;
+       }
+
+       /**
+        * The name of this {@link Server} if any.
+        * <p>
+        * Used for traces and debug purposes only.
+        * 
+        * @return the name or NULL
+        */
+       public String getName() {
+               return name;
+       }
+
+       /**
+        * Return the assigned port.
+        * 
+        * @return the assigned port
+        */
+       public int getPort() {
+               return port;
+       }
+
+       /**
+        * The total amount of bytes received.
+        * 
+        * @return the amount of bytes received
+        */
+       public long getBytesReceived() {
+               return bytesReceived;
+       }
+
+       /**
+        * The total amount of bytes sent.
+        * 
+        * @return the amount of bytes sent
+        */
+       public long getBytesSent() {
+               return bytesSent;
+       }
+
+       /**
+        * Start the server (listen on the network for new connections).
+        * <p>
+        * Can only be called once.
+        * <p>
+        * This call is asynchronous, and will just start a new {@link Thread} on
+        * itself (see {@link Server#run()}).
+        */
+       public void start() {
+               new Thread(this).start();
+       }
+
+       /**
+        * Start the server (listen on the network for new connections).
+        * <p>
+        * Can only be called once.
+        * <p>
+        * You may call it via {@link Server#start()} for an asynchronous call, too.
+        */
+       @Override
+       public void run() {
+               ServerSocket ss = null;
+               boolean alreadyStarted = false;
+               synchronized (lock) {
+                       ss = this.ss;
+                       if (!started && ss != null) {
+                               started = true;
+                       } else {
+                               alreadyStarted = started;
+                       }
+               }
+
+               if (alreadyStarted) {
+                       tracer.error(name + ": cannot start server on port " + port
+                                       + ", it is already started");
+                       return;
+               }
+
+               if (ss == null) {
+                       tracer.error(name + ": cannot start server on port " + port
+                                       + ", it has already been used");
+                       return;
+               }
+
+               try {
+                       tracer.trace(name + ": server starting on port " + port + " ("
+                                       + (key != null ? "encrypted" : "plain text") + ")");
+
+                       while (started && !exiting) {
+                               count(1);
+                               final Socket s = ss.accept();
+                               new Thread(new Runnable() {
+                                       @Override
+                                       public void run() {
+                                               ConnectActionServer action = null;
+                                               try {
+                                                       action = createConnectActionServer(s);
+                                                       action.connect();
+                                               } finally {
+                                                       count(-1);
+                                                       if (action != null) {
+                                                               bytesReceived += action.getBytesReceived();
+                                                               bytesSent += action.getBytesSent();
+                                                       }
+                                               }
+                                       }
+                               }).start();
+                       }
+
+                       // Will be covered by @link{Server#stop(long)} for timeouts
+                       while (counter > 0) {
+                               Thread.sleep(10);
+                       }
+               } catch (Exception e) {
+                       if (counter > 0) {
+                               onError(e);
+                       }
+               } finally {
+                       try {
+                               ss.close();
+                       } catch (Exception e) {
+                               onError(e);
+                       }
+
+                       this.ss = null;
+
+                       started = false;
+                       exiting = false;
+                       counter = 0;
+
+                       tracer.trace(name + ": client terminated on port " + port);
+               }
+       }
+
+       /**
+        * Will stop the server, synchronously and without a timeout.
+        */
+       public void stop() {
+               tracer.trace(name + ": stopping server");
+               stop(0, true);
+       }
+
+       /**
+        * Stop the server.
+        * 
+        * @param timeout
+        *            the maximum timeout to wait for existing actions to complete,
+        *            or 0 for "no timeout"
+        * @param wait
+        *            wait for the server to be stopped before returning
+        *            (synchronous) or not (asynchronous)
+        */
+       public void stop(final long timeout, final boolean wait) {
+               if (wait) {
+                       stop(timeout);
+               } else {
+                       new Thread(new Runnable() {
+                               @Override
+                               public void run() {
+                                       stop(timeout);
+                               }
+                       }).start();
+               }
+       }
+
+       /**
+        * Stop the server (synchronous).
+        * 
+        * @param timeout
+        *            the maximum timeout to wait for existing actions to complete,
+        *            or 0 for "no timeout"
+        */
+       private void stop(long timeout) {
+               tracer.trace(name + ": server stopping on port " + port);
+               synchronized (lock) {
+                       if (started && !exiting) {
+                               exiting = true;
+
+                               try {
+                                       getConnectionToMe().connect();
+                                       long time = 0;
+                                       while (ss != null && timeout > 0 && timeout > time) {
+                                               Thread.sleep(10);
+                                               time += 10;
+                                       }
+                               } catch (Exception e) {
+                                       if (ss != null) {
+                                               counter = 0; // will stop the main thread
+                                               onError(e);
+                                       }
+                               }
+                       }
+               }
+
+               // return only when stopped
+               while (started || exiting) {
+                       try {
+                               Thread.sleep(10);
+                       } catch (InterruptedException e) {
+                       }
+               }
+       }
+
+       /**
+        * Return a connection to this server (used by the Exit code to send an exit
+        * message).
+        * 
+        * @return the connection
+        * 
+        * @throws UnknownHostException
+        *             the host should always be NULL (localhost)
+        * @throws IOException
+        *             in case of I/O error
+        */
+       abstract protected ConnectActionClient getConnectionToMe()
+                       throws UnknownHostException, IOException;
+
+       /**
+        * Change the number of currently serviced actions.
+        * 
+        * @param change
+        *            the number to increase or decrease
+        * 
+        * @return the current number after this operation
+        */
+       private int count(int change) {
+               synchronized (counterLock) {
+                       counter += change;
+                       return counter;
+               }
+       }
+
+       /**
+        * This method will be called on errors.
+        * <p>
+        * By default, it will only call the trace handler (so you may want to call
+        * super {@link Server#onError} if you override it).
+        * 
+        * @param e
+        *            the error
+        */
+       protected void onError(Exception e) {
+               tracer.error(e);
+       }
+
+       /**
+        * Return the next ID to use.
+        * 
+        * @return the next ID
+        */
+       protected synchronized long getNextId() {
+               return id++;
+       }
+
+       /**
+        * Method called when
+        * {@link ServerObject#onRequest(ConnectActionServerObject, Object, long)}
+        * has successfully finished.
+        * <p>
+        * Can be used to know how much data was transmitted.
+        * 
+        * @param id
+        *            the ID used to identify the request
+        * @param bytesReceived
+        *            the bytes received during the request
+        * @param bytesSent
+        *            the bytes sent during the request
+        */
+       @SuppressWarnings("unused")
+       protected void onRequestDone(long id, long bytesReceived, long bytesSent) {
+       }
+}