HELLO WORLD...
[nikiroo-utils.git] / src / jexer / TApplication.java
index 3f748036ff670ab45339b09689bc6f22da02e7d8..5df59d9d4d9def15bfca59c6dd7cd564acc50f85 100644 (file)
  */
 package jexer;
 
+import java.io.InputStream;
+import java.io.OutputStream;
+import java.io.UnsupportedEncodingException;
+import java.util.LinkedList;
+import java.util.List;
+
+import jexer.bits.CellAttributes;
+import jexer.bits.ColorTheme;
+import jexer.bits.GraphicsChars;
+import jexer.event.TCommandEvent;
+import jexer.event.TInputEvent;
+import jexer.event.TKeypressEvent;
+import jexer.event.TMouseEvent;
+import jexer.event.TResizeEvent;
+import jexer.backend.Backend;
+import jexer.backend.ECMA48Backend;
+import static jexer.TCommand.*;
+import static jexer.TKeypress.*;
+
 /**
  * TApplication sets up a full Text User Interface application.
  */
 public class TApplication {
 
     /**
-     * Run this application until it exits, using stdin and stdout
+     * Access to the physical screen, keyboard, and mouse.
+     */
+    public Backend backend;
+
+    /**
+     * Actual mouse coordinate X
+     */
+    private int mouseX;
+
+    /**
+     * Actual mouse coordinate Y
+     */
+    private int mouseY;
+
+    /**
+     * Event queue that will be drained by either primary or secondary Fiber
+     */
+    private List<TInputEvent> eventQueue;
+
+    /**
+     * Windows and widgets pull colors from this ColorTheme.
+     */
+    public ColorTheme theme;
+
+    /**
+     * When true, exit the application.
+     */
+    public boolean quit = false;
+
+    /**
+     * When true, repaint the entire screen.
+     */
+    public boolean repaint = true;
+
+    /**
+     * When true, just flush updates from the screen.
      */
-    final public void run() {
+    public boolean flush = false;
+
+    /**
+     * Y coordinate of the top edge of the desktop.
+     */
+    static public final int desktopTop = 1;
+
+    /**
+     * Y coordinate of the bottom edge of the desktop.
+     */
+    public int desktopBottom;
+
+    /**
+     * Public constructor.
+     *
+     * @param input an InputStream connected to the remote user, or null for
+     * System.in.  If System.in is used, then on non-Windows systems it will
+     * be put in raw mode; shutdown() will (blindly!) put System.in in cooked
+     * mode.  input is always converted to a Reader with UTF-8 encoding.
+     * @param output an OutputStream connected to the remote user, or null
+     * for System.out.  output is always converted to a Writer with UTF-8
+     * encoding.
+     */
+    public TApplication(InputStream input, OutputStream output) throws UnsupportedEncodingException {
+
+       backend       = new ECMA48Backend(input, output);
+       theme         = new ColorTheme();
+       desktopBottom = backend.screen.getHeight() - 1;
+       eventQueue    = new LinkedList<TInputEvent>();
+    }
+
+    /**
+     * Invert the cell at the mouse pointer position.
+     */
+    private void drawMouse() {
+       CellAttributes attr = backend.screen.getAttrXY(mouseX, mouseY);
+       attr.foreColor = attr.foreColor.invert();
+       attr.backColor = attr.backColor.invert();
+       backend.screen.putAttrXY(mouseX, mouseY, attr, false);
+       flush = true;
 
        /*
-       while (quit == false) {
+       if (windows.length == 0) {
+           repaint = true;
+       }
+        */
+       // TODO: remove this repaint after the above if (windows.length == 0)
+       // can be used again.
+       repaint = true;
+    }
+
+    /**
+     * Draw everything.
+     */
+    final public void drawAll() {
+       if ((flush) && (!repaint)) {
+           backend.flushScreen();
+           flush = false;
+           return;
+       }
+
+       if (!repaint) {
+           return;
+       }
+
+       // If true, the cursor is not visible
+       boolean cursor = false;
+
+       // Start with a clean screen
+       backend.screen.clear();
+
+       // Draw the background
+       CellAttributes background = theme.getColor("tapplication.background");
+       backend.screen.putAll(GraphicsChars.HATCH, background);
+
+       /*
+       // Draw each window in reverse Z order
+       TWindow [] sorted = windows.dup;
+       sorted.sort.reverse;
+       foreach (w; sorted) {
+           w.drawChildren();
+       }
+
+       // Draw the blank menubar line - reset the screen clipping first so
+       // it won't trim it out.
+       backend.screen.resetClipping();
+       backend.screen.hLineXY(0, 0, backend.screen.getWidth(), ' ',
+           theme.getColor("tmenu"));
+       // Now draw the menus.
+       int x = 1;
+       foreach (m; menus) {
+           CellAttributes menuColor;
+           CellAttributes menuMnemonicColor;
+           if (m.active) {
+               menuColor = theme.getColor("tmenu.highlighted");
+               menuMnemonicColor = theme.getColor("tmenu.mnemonic.highlighted");
+           } else {
+               menuColor = theme.getColor("tmenu");
+               menuMnemonicColor = theme.getColor("tmenu.mnemonic");
+           }
+           // Draw the menu title
+           backend.screen.hLineXY(x, 0, cast(int)m.title.length + 2, ' ',
+               menuColor);
+           backend.screen.putStrXY(x + 1, 0, m.title, menuColor);
+           // Draw the highlight character
+           backend.screen.putCharXY(x + 1 + m.mnemonic.shortcutIdx, 0,
+               m.mnemonic.shortcut, menuMnemonicColor);
+
+           if (m.active) {
+               m.drawChildren();
+               // Reset the screen clipping so we can draw the next title.
+               backend.screen.resetClipping();
+           }
+           x += m.title.length + 2;
+       }
+
+       foreach (m; subMenus) {
+           // Reset the screen clipping so we can draw the next sub-menu.
+           backend.screen.resetClipping();
+           m.drawChildren();
+       }
+        */
+
+       // Draw the mouse pointer
+       drawMouse();
 
-           // Timeout is in milliseconds, so default timeout after 1
-           // second of inactivity.
-           uint timeout = getSleepTime(1000);
+       /*
+       // Place the cursor if it is visible
+       TWidget activeWidget = null;
+       if (sorted.length > 0) {
+           activeWidget = sorted[$ - 1].getActiveChild();
+           if (activeWidget.hasCursor) {
+               backend.screen.putCursor(true, activeWidget.getCursorAbsoluteX(),
+                   activeWidget.getCursorAbsoluteY());
+               cursor = true;
+           }
+       }
+
+       // Kill the cursor
+       if (cursor == false) {
+           backend.screen.hideCursor();
+       }
+        */
+
+       // Flush the screen contents
+       backend.flushScreen();
+
+       repaint = false;
+       flush = false;
+    }
+
+    /**
+     * Run this application until it exits, using stdin and stdout
+     */
+    public final void run() {
+
+       while (quit == false) {
+           // Timeout is in milliseconds, so default timeout after 1 second
+           // of inactivity.
+           int timeout = getSleepTime(1000);
            // std.stdio.stderr.writefln("poll() timeout: %d", timeout);
 
-           if (eventQueue.length > 0) {
+           if (eventQueue.size() > 0) {
                // Do not wait if there are definitely events waiting to be
                // processed or a screen redraw to do.
                timeout = 0;
            }
 
            // Pull any pending input events
-           TInputEvent [] events = backend.getEvents(timeout);
+           List<TInputEvent> events = backend.getEvents(timeout);
            metaHandleEvents(events);
 
            // Process timers and call doIdle()'s
@@ -67,6 +273,8 @@ public class TApplication {
            drawAll();
        }
 
+       /*
+
        // Shutdown the fibers
        eventQueue.length = 0;
        if (secondaryEventFiber !is null) {
@@ -82,10 +290,149 @@ public class TApplication {
            // Wake up the primary handler so that it can exit.
            primaryEventFiber.call();
        }
+        */
 
        backend.shutdown();
+    }
+
+    /**
+     * Peek at certain application-level events, add to eventQueue, and wake
+     * up the consuming Fiber.
+     *
+     * @param events the input events to consume
+     */
+    private void metaHandleEvents(List<TInputEvent> events) {
+
+       for (TInputEvent event: events) {
+
+           /*
+           System.err.printf(String.format("metaHandleEvents event: %s\n",
+                   event)); System.err.flush();
+            */
+
+           if (quit == true) {
+               // Do no more processing if the application is already trying
+               // to exit.
+               return;
+           }
+
+           // DEBUG
+           if (event instanceof TKeypressEvent) {
+               TKeypressEvent keypress = (TKeypressEvent)event;
+               if (keypress.key.equals(kbAltX)) {
+                   quit = true;
+                   return;
+               }
+           }
+           // DEBUG
+
+           // Special application-wide events -------------------------------
+
+           // Abort everything
+           if (event instanceof TCommandEvent) {
+               TCommandEvent command = (TCommandEvent)event;
+               if (command.cmd.equals(cmAbort)) {
+                   quit = true;
+                   return;
+               }
+           }
+
+           // Screen resize
+           if (event instanceof TResizeEvent) {
+               TResizeEvent resize = (TResizeEvent)event;
+               backend.screen.setDimensions(resize.width, resize.height);
+               desktopBottom = backend.screen.getHeight() - 1;
+               repaint = true;
+               mouseX = 0;
+               mouseY = 0;
+               continue;
+           }
+
+           // Peek at the mouse position
+           if (event instanceof TMouseEvent) {
+               TMouseEvent mouse = (TMouseEvent)event;
+               if ((mouseX != mouse.x) || (mouseY != mouse.y)) {
+                   mouseX = mouse.x;
+                   mouseY = mouse.y;
+                   drawMouse();
+               }
+           }
+
+           /*
+
+           // Put into the main queue
+           addEvent(event);
+
+           // Have one of the two consumer Fibers peel the events off
+           // the queue.
+           if (secondaryEventFiber !is null) {
+               assert(secondaryEventFiber.state == Fiber.State.HOLD);
+
+               // Wake up the secondary handler for these events
+               secondaryEventFiber.call();
+           } else {
+               assert(primaryEventFiber.state == Fiber.State.HOLD);
+
+               // Wake up the primary handler for these events
+               primaryEventFiber.call();
+           }
+            */
+
+       } // for (TInputEvent event: events)
+
+    }
+
+    /**
+     * Do stuff when there is no user input.
+     */
+    private void doIdle() {
+       /*
+       // Now run any timers that have timed out
+       auto now = Clock.currTime;
+       TTimer [] keepTimers;
+       foreach (t; timers) {
+           if (t.nextTick < now) {
+               t.tick();
+               if (t.recurring == true) {
+                   keepTimers ~= t;
+               }
+           } else {
+               keepTimers ~= t;
+           }
+       }
+       timers = keepTimers;
+
+       // Call onIdle's
+       foreach (w; windows) {
+           w.onIdle();
+       }
         */
+    }
 
-       System.out.println("Hello");
+    /**
+     * Get the amount of time I can sleep before missing a Timer tick.
+     *
+     * @param timeout = initial (maximum) timeout
+     * @return number of milliseconds between now and the next timer event
+     */
+    protected int getSleepTime(int timeout) {
+       /*
+       auto now = Clock.currTime;
+       auto sleepTime = dur!("msecs")(timeout);
+       foreach (t; timers) {
+           if (t.nextTick < now) {
+               return 0;
+           }
+           if ((t.nextTick > now) &&
+               ((t.nextTick - now) < sleepTime)
+           ) {
+               sleepTime = t.nextTick - now;
+           }
+       }
+       assert(sleepTime.total!("msecs")() >= 0);
+       return cast(uint)sleepTime.total!("msecs")();
+        */
+       return 0;
     }
+
 }