| 1 | /* |
| 2 | * This file is part of lanterna (http://code.google.com/p/lanterna/). |
| 3 | * |
| 4 | * lanterna is free software: you can redistribute it and/or modify |
| 5 | * it under the terms of the GNU Lesser General Public License as published by |
| 6 | * the Free Software Foundation, either version 3 of the License, or |
| 7 | * (at your option) any later version. |
| 8 | * |
| 9 | * This program is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | * GNU Lesser General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Lesser General Public License |
| 15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | * |
| 17 | * Copyright (C) 2010-2015 Martin |
| 18 | */ |
| 19 | package com.googlecode.lanterna.gui2; |
| 20 | |
| 21 | import com.googlecode.lanterna.TerminalPosition; |
| 22 | import com.googlecode.lanterna.graphics.PropertiesTheme; |
| 23 | import com.googlecode.lanterna.graphics.Theme; |
| 24 | import com.googlecode.lanterna.input.KeyStroke; |
| 25 | import com.googlecode.lanterna.input.KeyType; |
| 26 | import com.googlecode.lanterna.screen.Screen; |
| 27 | |
| 28 | import java.io.EOFException; |
| 29 | import java.io.FileInputStream; |
| 30 | |
| 31 | import java.io.IOException; |
| 32 | import java.io.InputStream; |
| 33 | import java.util.List; |
| 34 | import java.util.Properties; |
| 35 | import java.util.concurrent.CopyOnWriteArrayList; |
| 36 | |
| 37 | /** |
| 38 | * This abstract implementation of TextGUI contains some basic management of the underlying Screen and other common code |
| 39 | * that can be shared between different implementations. |
| 40 | * @author Martin |
| 41 | */ |
| 42 | public abstract class AbstractTextGUI implements TextGUI { |
| 43 | |
| 44 | private final Screen screen; |
| 45 | private final List<Listener> listeners; |
| 46 | private boolean blockingIO; |
| 47 | private boolean dirty; |
| 48 | private TextGUIThread textGUIThread; |
| 49 | private Theme guiTheme; |
| 50 | |
| 51 | /** |
| 52 | * Constructor for {@code AbstractTextGUI} that requires a {@code Screen} and a factory for creating the GUI thread |
| 53 | * @param textGUIThreadFactory Factory class to use for creating the {@code TextGUIThread} class |
| 54 | * @param screen What underlying {@code Screen} to use for this text GUI |
| 55 | */ |
| 56 | protected AbstractTextGUI(TextGUIThreadFactory textGUIThreadFactory, Screen screen) { |
| 57 | if(screen == null) { |
| 58 | throw new IllegalArgumentException("Creating a TextGUI requires an underlying Screen"); |
| 59 | } |
| 60 | this.screen = screen; |
| 61 | this.listeners = new CopyOnWriteArrayList<Listener>(); |
| 62 | this.blockingIO = false; |
| 63 | this.dirty = false; |
| 64 | this.guiTheme = new PropertiesTheme(loadDefaultThemeProperties()); |
| 65 | this.textGUIThread = textGUIThreadFactory.createTextGUIThread(this); |
| 66 | } |
| 67 | |
| 68 | private static Properties loadDefaultThemeProperties() { |
| 69 | Properties properties = new Properties(); |
| 70 | try { |
| 71 | ClassLoader classLoader = AbstractTextGUI.class.getClassLoader(); |
| 72 | InputStream resourceAsStream = classLoader.getResourceAsStream("default-theme.properties"); |
| 73 | if(resourceAsStream == null) { |
| 74 | resourceAsStream = new FileInputStream("src/main/resources/default-theme.properties"); |
| 75 | } |
| 76 | properties.load(resourceAsStream); |
| 77 | resourceAsStream.close(); |
| 78 | return properties; |
| 79 | } |
| 80 | catch(IOException e) { |
| 81 | return properties; |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | /** |
| 86 | * Reads one key from the input queue, blocking or non-blocking depending on if blocking I/O has been enabled. To |
| 87 | * enable blocking I/O (disabled by default), use {@code setBlockingIO(true)}. |
| 88 | * @return One piece of user input as a {@code KeyStroke} or {@code null} if blocking I/O is disabled and there was |
| 89 | * no input waiting |
| 90 | * @throws IOException In case of an I/O error while reading input |
| 91 | */ |
| 92 | protected KeyStroke readKeyStroke() throws IOException { |
| 93 | return blockingIO ? screen.readInput() : pollInput(); |
| 94 | } |
| 95 | |
| 96 | /** |
| 97 | * Polls the underlying input queue for user input, returning either a {@code KeyStroke} or {@code null} |
| 98 | * @return {@code KeyStroke} representing the user input or {@code null} if there was none |
| 99 | * @throws IOException In case of an I/O error while reading input |
| 100 | */ |
| 101 | protected KeyStroke pollInput() throws IOException { |
| 102 | return screen.pollInput(); |
| 103 | } |
| 104 | |
| 105 | @Override |
| 106 | public synchronized boolean processInput() throws IOException { |
| 107 | boolean gotInput = false; |
| 108 | KeyStroke keyStroke = readKeyStroke(); |
| 109 | if(keyStroke != null) { |
| 110 | gotInput = true; |
| 111 | do { |
| 112 | if (keyStroke.getKeyType() == KeyType.EOF) { |
| 113 | throw new EOFException(); |
| 114 | } |
| 115 | boolean handled = handleInput(keyStroke); |
| 116 | if(!handled) { |
| 117 | handled = fireUnhandledKeyStroke(keyStroke); |
| 118 | } |
| 119 | dirty = handled || dirty; |
| 120 | keyStroke = pollInput(); |
| 121 | } while(keyStroke != null); |
| 122 | } |
| 123 | return gotInput; |
| 124 | } |
| 125 | |
| 126 | @Override |
| 127 | public void setTheme(Theme theme) { |
| 128 | this.guiTheme = theme; |
| 129 | } |
| 130 | |
| 131 | @Override |
| 132 | public synchronized void updateScreen() throws IOException { |
| 133 | screen.doResizeIfNecessary(); |
| 134 | drawGUI(new TextGUIGraphics(this, screen.newTextGraphics(), guiTheme)); |
| 135 | screen.setCursorPosition(getCursorPosition()); |
| 136 | screen.refresh(); |
| 137 | dirty = false; |
| 138 | } |
| 139 | |
| 140 | @Override |
| 141 | public boolean isPendingUpdate() { |
| 142 | return screen.doResizeIfNecessary() != null || dirty; |
| 143 | } |
| 144 | |
| 145 | @Override |
| 146 | public TextGUIThread getGUIThread() { |
| 147 | return textGUIThread; |
| 148 | } |
| 149 | |
| 150 | @Override |
| 151 | public void addListener(Listener listener) { |
| 152 | listeners.add(listener); |
| 153 | } |
| 154 | |
| 155 | @Override |
| 156 | public void removeListener(Listener listener) { |
| 157 | listeners.remove(listener); |
| 158 | } |
| 159 | |
| 160 | /** |
| 161 | * Enables blocking I/O, causing calls to {@code readKeyStroke()} to block until there is input available. Notice |
| 162 | * that you can still poll for input using {@code pollInput()}. |
| 163 | * @param blockingIO Set this to {@code true} if blocking I/O should be enabled, otherwise {@code false} |
| 164 | */ |
| 165 | public void setBlockingIO(boolean blockingIO) { |
| 166 | this.blockingIO = blockingIO; |
| 167 | } |
| 168 | |
| 169 | /** |
| 170 | * Checks if blocking I/O is enabled or not |
| 171 | * @return {@code true} if blocking I/O is enabled, otherwise {@code false} |
| 172 | */ |
| 173 | public boolean isBlockingIO() { |
| 174 | return blockingIO; |
| 175 | } |
| 176 | |
| 177 | /** |
| 178 | * This method should be called when there was user input that wasn't handled by the GUI. It will fire the |
| 179 | * {@code onUnhandledKeyStroke(..)} method on any registered listener. |
| 180 | * @param keyStroke The {@code KeyStroke} that wasn't handled by the GUI |
| 181 | * @return {@code true} if at least one of the listeners handled the key stroke, this will signal to the GUI that it |
| 182 | * needs to be redrawn again. |
| 183 | */ |
| 184 | protected final boolean fireUnhandledKeyStroke(KeyStroke keyStroke) { |
| 185 | boolean handled = false; |
| 186 | for(Listener listener: listeners) { |
| 187 | handled = listener.onUnhandledKeyStroke(this, keyStroke) || handled; |
| 188 | } |
| 189 | return handled; |
| 190 | } |
| 191 | |
| 192 | /** |
| 193 | * Marks the whole text GUI as invalid and that it needs to be redrawn at next opportunity |
| 194 | */ |
| 195 | protected void invalidate() { |
| 196 | dirty = true; |
| 197 | } |
| 198 | |
| 199 | /** |
| 200 | * Draws the entire GUI using a {@code TextGUIGraphics} object |
| 201 | * @param graphics Graphics object to draw using |
| 202 | */ |
| 203 | protected abstract void drawGUI(TextGUIGraphics graphics); |
| 204 | |
| 205 | /** |
| 206 | * Top-level method for drilling in to the GUI and figuring out, in global coordinates, where to place the text |
| 207 | * cursor on the screen at this time. |
| 208 | * @return Where to place the text cursor, or {@code null} if the cursor should be hidden |
| 209 | */ |
| 210 | protected abstract TerminalPosition getCursorPosition(); |
| 211 | |
| 212 | /** |
| 213 | * This method should take the user input and feed it to the focused component for handling. |
| 214 | * @param key {@code KeyStroke} representing the user input |
| 215 | * @return {@code true} if the input was recognized and handled by the GUI, indicating that the GUI should be redrawn |
| 216 | */ |
| 217 | protected abstract boolean handleInput(KeyStroke key); |
| 218 | } |