2 * This file is part of lanterna (http://code.google.com/p/lanterna/).
4 * lanterna is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 * Copyright (C) 2010-2015 Martin
19 package com
.googlecode
.lanterna
.gui2
;
21 import com
.googlecode
.lanterna
.graphics
.TextGraphics
;
24 * Classes implementing this interface can be used along with DefaultWindowManagerTextGUI to put some extra processing
25 * after a window has been rendered. This is used for making window shadows but can be used for anything.
26 * @see WindowShadowRenderer
29 public interface WindowPostRenderer
{
31 * Called by DefaultWindowTextGUI immediately after a Window has been rendered, to let you do post-processing.
32 * You will have a TextGraphics object that can draw to the whole screen, so you need to inspect the window's
33 * position and decorated size to figure out where the bounds are
34 * @param textGraphics Graphics object you can use to draw with
35 * @param textGUI TextGUI that we are in
36 * @param window Window that was just rendered
39 TextGraphics textGraphics
,