* Will be set to {@code true} if the list box currently
* has input focus, otherwise {@code false}
*/
+ @Override
public void drawItem(TextGUIGraphics graphics,
ActionListBox listBox, int index, Runnable item,
boolean selected, boolean focused) {
*
* @return the text representation
*/
- protected List<TextPart> getLabel(int index, int width, boolean selected,
+ protected List<TextPart> getLabel(int index,
+ @SuppressWarnings("unused") int width, boolean selected,
boolean focused) {
List<TextPart> parts = new LinkedList<TextPart>();