*
*/
public enum Mode {
- NONE, MOVE, BACK, HELP, FILE_LIST, CONTACT_LIST, CONTACT_DETAILS, EDIT_DETAIL, DELETE_CONTACT, SAVE_CARD,
+ NONE, MOVE, BACK, HELP, FILE_LIST, CONTACT_LIST, CONTACT_DETAILS_RAW, CONTACT_DETAILS, EDIT_DETAIL, DELETE_CONTACT, SAVE_CARD,
}
public enum DataType {
return null;
}
- // override this one if needed
+ // override this one if needed, DO NOT process here as it will be call a lot
public Object getObject() {
return null;
}
/**
* The method which is called when the action is performed. You can subclass
- * it if you want to customize the action (by default, it just accepts the
+ * it if you want to customise the action (by default, it just accepts the
* mode change (see {@link KeyAction#getMode}).
*
* @return false to cancel mode change