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299a08f3 NR |
1 | 'EVE ONLINE' STUDIO ACQUIRED BY KOREAN MMO MAKER (ENGADGET.COM) \r |
2 | \r | |
3 | Thursday September 06, 2018 @11:30PM (msmash)\r | |
4 | from the in-some-business-news dept.\r | |
5 | \r | |
c715ea02 | 6 | o Reference: 0102639448\r |
299a08f3 NR |
7 | o News link: https://games.slashdot.org/story/18/09/06/1921222/eve-online-studio-acquired-by-korean-mmo-maker\r |
8 | o Source link: https://www.engadget.com/2018/09/06/eve-online-pearl-abyss-ccp-games/\r | |
9 | \r | |
10 | \r | |
e818d449 NR |
11 | [1]MAXOMENOS writes:\r |
12 | \r | |
13 | >\r | |
14 | \r | |
15 | >> EVE Online\r | |
16 | \r | |
17 | > developer CCP Games [2]has been acquired by Pearl Abyss ,\r | |
18 | the South Korean studio behind the action-oriented MMORPG\r | |
19 | Black Desert Online. According to [3]VentureBeat , the deal\r | |
20 | was worth $425 million and will close in early October. It's a\r | |
21 | surprise announcement for CCP, which has long operated as an\r | |
22 | independent developer. Eve Online isn't the biggest MMORPG on\r | |
23 | the market, but it has maintained a steady and loyal userbase\r | |
24 | through continuous updates and a well-timed switch to a hybrid\r | |
25 | premium and free-to-play model. The 15-year-old game is\r | |
26 | unique, too, with its large-scale battles and notoriously\r | |
27 | complex economic and political systems.\r | |
28 | \r | |
29 | \r | |
30 | \r | |
31 | [1] https://slashdot.org/~MAXOMENOS\r | |
32 | \r | |
33 | [2] https://www.ccpgames.com/news/2018/black-desert-online-cre-\r | |
34 | ators-pearl-abyss-to-acquire-ccp-games-makers-of-eve\r | |
35 | \r | |
36 | [3] https://venturebeat.com/2018/09/06/black-desert-online-cre-\r | |
37 | ator-pearl-abyss-acquires-eve-online-maker-ccp-games-for-425-m-\r | |
38 | illion/\r | |
299a08f3 NR |
39 | \r |
40 | \r | |
41 | ** RIP Eve (Score:3)\r | |
42 | (by spiritplumber ( 1944222 ))\r | |
43 | \r | |
44 | \r | |
45 | Now watch the new owners completely misunderstand the userbase's\r | |
46 | culture and wreck a good thing.\r | |
47 | \r | |
48 | ** Re: (Score:3)\r | |
49 | (by sinij ( 911942 ))\r | |
50 | \r | |
51 | \r | |
52 | If someone could make EVE more grindy, it would be a Korean\r | |
53 | MMO maker. I don't see them misunderstanding that aspect, as\r | |
54 | they invented Korean Grinder.\r | |
55 | \r | |
56 | \r | |
57 | ** Re: (Score:3)\r | |
58 | (by duke_cheetah2003 ( 862933 ))\r | |
59 | \r | |
60 | \r | |
61 | > Now watch the new owners completely misunderstand the\r | |
62 | > userbase's culture and wreck a good thing.\r | |
63 | CCP already did that years ago.\r | |
64 | \r | |
65 | \r | |
66 | ** \r | |
67 | \r | |
68 | ** Re: (Score:1)\r | |
69 | (by Anonymous Coward)\r | |
70 | \r | |
71 | \r | |
72 | Son, if Koreans will do anything it's inject sexy alien\r | |
73 | women and bikini-space-armor into it.\r | |
74 | East Asia never suffered the retardation of puritanism,\r | |
75 | which is unique to the Western world owing to Abrahamic\r | |
76 | doctrine, to develop Gymnophobia and Genophobia, so they\r | |
77 | don't care about the Church-Feminist anti-sexualization\r | |
78 | offense alliance. The only exception are the "Communist"\r | |
79 | governments there.\r | |
80 | \r | |
81 | \r | |
82 | \r | |
83 | ** \r | |
84 | \r | |
85 | ** Re: (Score:2)\r | |
86 | (by jeff4747 ( 256583 ))\r | |
87 | \r | |
88 | \r | |
89 | It's almost like you don't know there's already Korean and\r | |
90 | Chinese alliances in Eve.......and they're not doing all\r | |
91 | that well. I'm sure FRT will stop feeding Keepstars soon.\r | |
92 | \r | |
93 | \r | |
94 | \r | |
95 | ** \r | |
96 | \r | |
97 | ** Re: (Score:3)\r | |
98 | (by St.Creed ( 853824 ))\r | |
99 | \r | |
100 | \r | |
101 | It was bad in the beta and never actually recovered from\r | |
102 | some pretty bad development choices. Have they discovered\r | |
103 | parallel processing yet? And version management? Okay, I\r | |
104 | guess the last one was a bit mean. They must have\r | |
105 | discovered Git by now.\r | |
106 | But seriously, the game is an unstructured mess. Played it\r | |
107 | for a while, flew a Machariel and did incursions, level 4\r | |
108 | missions etc. but after a while it got boring. May pick it\r | |
109 | up again though.\r | |
110 | \r | |
111 | \r | |
112 | \r | |
113 | ** Not Good News (Score:4, Interesting)\r | |
114 | (by Kunedog ( 1033226 ))\r | |
115 | \r | |
116 | \r | |
117 | Shamus Young has a series on Black Desert, explaining how\r | |
118 | shockingly aggressive, expensive and game-ruining he found the\r | |
119 | microtransactions system to be, even if you're familiar with the\r | |
120 | worst of the American systems. There's manadatory PvP and\r | |
121 | deliberately cramped inventory space but the "cash shop" can\r | |
122 | always make things better (i.e. playable).\r | |
123 | \r | |
124 | I'd be worried if I were an EVE Online fan.\r | |
125 | \r | |
126 | [1]https://www.shamusyoung.com/tw... [shamusyoung.com]\r | |
127 | > I see all the default clothes are bland and I need to pay real\r | |
128 | > money for a cool outfit. Aesthetics are important to me. (Which\r | |
129 | > is why I spend so much time on sculpting my character.) So I\r | |
130 | > really don’t want to spend the rest of my time looking at these\r | |
131 | > blando outfits. Sigh. Fine. What’s a pretend suit of armor cost\r | |
132 | > these days? Three bucks? Five bucks?\r | |
133 | > \r | |
134 | > FORTY SIX AMERICAN DOLLARS? ARE YOU TRYING TO START A FIGHT?\r | |
135 | > The cheap outfits can be had for $22. They also offer ladies\r | |
136 | > underwear sets for just $7, if you want to run around in your\r | |
137 | > underpants. (I don’t, thanks.)\r | |
138 | > \r | |
139 | > (They also offer similar options for male characters. I was\r | |
140 | > tempted to get the outfit that would let my kung-fu guy go\r | |
141 | > shirtless, because he’s a kung-fu dude. But all of the choices\r | |
142 | > looked like modern-day boxers. You can’t just wear baggy pants\r | |
143 | > with no shirt.)\r | |
144 | > \r | |
145 | > Would you like to dye that super-expensive outfit you just\r | |
146 | > bought? Or any other outfit? That will set you back another $10.\r | |
147 | > And that’s somehow a rental. Your ten bucks gets you a month of\r | |
148 | > being allowed to have dyed clothes. After the month is up, your\r | |
149 | > clothes revert to their original colors and you gotta fork over\r | |
150 | > another $10.\r | |
151 | > Do you enjoy wheeling and dealing at the auction house in other\r | |
152 | > games, but the egregious 35% tax on all your sales is making it\r | |
153 | > impossible for you to have fun or turn a profit? Pay fifteen\r | |
154 | > real-world dollars and the tax will go down to the normal 5%.\r | |
155 | > (For one month.)\r | |
156 | > \r | |
157 | > Everything is exorbitantly priced like this. It’s so\r | |
158 | > outrageously expensive that I get immediately pissed off. It’s\r | |
159 | > not even about the money, it’s about the sheer audacity of the\r | |
160 | > seller to ask this much[2] for what should be trivial virtual\r | |
161 | > goods. Even if you’re a millionaire, you’re still likely to get\r | |
162 | > offended if someone tries to sell you a stick of ordinary gum\r | |
163 | > for five bucks.\r | |
164 | \r | |
165 | \r | |
166 | \r | |
167 | \r | |
168 | [1] https://www.shamusyoung.com/twentysidedtale/?p=42507\r | |
169 | \r | |
170 | ** Re: (Score:3, Interesting)\r | |
171 | (by Anonymous Coward)\r | |
172 | \r | |
173 | \r | |
174 | > Everything is exorbitantly priced like this. It’s so\r | |
175 | > outrageously expensive that I get immediately pissed off.\r | |
176 | > It’s not even about the money, it’s about the sheer audacity\r | |
177 | > of the seller to ask this much for what should be trivial\r | |
178 | > virtual goods. Even if you’re a millionaire, you’re still\r | |
179 | > likely to get offended if someone tries to sell you a stick\r | |
180 | > of ordinary gum for five bucks.\r | |
181 | Sometimes, I thought Stallman was being a pendant for gripes\r | |
182 | about terminology like "intellectual property".\r | |
183 | Now I realize he was exactly right.\r | |
184 | This guy uses the words "virtual goods", like it's something\r | |
185 | he'll actually own. Dollars to donuts, the EULA and TOS says\r | |
186 | these 'virtual goods' are nothing more than bits on their\r | |
187 | server, you don't own a single bit of it, and they do\r | |
188 | whatever they like, and fuck you we're keeping your money if\r | |
189 | you don't like it.\r | |
190 | Seriously, this should be a legal term. If your company\r | |
191 | \r | |
192 | \r | |
193 | ** \r | |
194 | \r | |
195 | ** Re: (Score:2)\r | |
196 | (by Calydor ( 739835 ))\r | |
197 | \r | |
198 | \r | |
199 | Remember when they wanted to make players PAY for mods for\r | |
200 | Skyrim?\r | |
201 | \r | |
202 | \r | |
203 | \r | |
204 | ** Re: (Score:2)\r | |
205 | (by JustAnotherOldGuy ( 4145623 ))\r | |
206 | \r | |
207 | \r | |
208 | $46 for a suit of armor?\r | |
209 | If I ever had any interest in playing Eve*, this pricing\r | |
210 | would instantly cure me of that notion.\r | |
211 | *Which I don't, but still...\r | |
212 | \r | |
213 | \r | |
214 | ** Eve + Korean MMO + Pay To Win (Score:2)\r | |
215 | (by Crashmarik ( 635988 ))\r | |
216 | \r | |
217 | \r | |
218 | If that isn't a match made in hell I don't know what is.\r | |
219 | \r | |
220 | ** \r | |
221 | \r | |
222 | ** Re: (Score:2)\r | |
223 | (by MAXOMENOS ( 9802 ))\r | |
224 | \r | |
225 | \r | |
226 | ....if they can only get out of beta......\r | |
227 | \r | |
228 | ** Re: (Score:2)\r | |
229 | (by blackomegax ( 807080 ))\r | |
230 | \r | |
231 | \r | |
232 | The current beta is 3 moons, 2 stations, and a shitty\r | |
233 | framework of a "game" that runs at 10fps on a GTX1060\r | |
234 | at low settings and looks 5x worse than games like doom\r | |
235 | or E:D.\r | |
236 | \r | |
237 | \r | |
238 | ** \r | |
239 | \r | |
240 | ** Re: (Score:2)\r | |
241 | (by St.Creed ( 853824 ))\r | |
242 | \r | |
243 | \r | |
244 | They're not even in Alpha. They call it that, but\r | |
245 | what it actually is, is "perpetual development\r | |
246 | hell". It doesn't have a version number but if it\r | |
247 | had, it would be 666.\r | |
248 | \r | |
249 | \r | |
250 | \r | |
251 | \r | |
252 | \r | |
253 | ** Why didn't microsoft acquire it? (Score:3)\r | |
254 | (by xxxJonBoyxxx ( 565205 ))\r | |
255 | \r | |
256 | \r | |
257 | Since its unofficial tagline is, ya know, "spreadsheet online"\r | |
258 | \r | |
259 | ** Re: (Score:2)\r | |
260 | (by JustAnotherOldGuy ( 4145623 ))\r | |
261 | \r | |
262 | \r | |
263 | It's also known as "Spreadsheet Simulator".\r | |
264 | \r | |
265 | \r | |
266 | ** Re: (Score:2)\r | |
267 | (by meglon ( 1001833 ))\r | |
268 | \r | |
269 | \r | |
270 | But...it's a really pretty spreadsheet.\r | |
271 | \r | |
272 | \r | |
273 | ** \r | |
274 | \r | |
275 | ** Re: (Score:2)\r | |
276 | (by ctilsie242 ( 4841247 ))\r | |
277 | \r | |
278 | \r | |
279 | Makes me wonder too. I wonder if White Wolf would be sold off\r | |
280 | (likely) or spun off (unlikely, but would be nicer). My fear\r | |
281 | is that it gets tossed to some big company, and the IP\r | |
282 | completely shelved, never to see the light of day again,\r | |
283 | similar to how EA has done with a lot of Origin IP.\r | |
284 | \r | |
285 | \r | |
286 | ** Re: (Score:2)\r | |
287 | (by jeff4747 ( 256583 ))\r | |
288 | \r | |
289 | \r | |
290 | CCP was making a World of Darkness MMO, but canceled the\r | |
291 | project a few years ago. I think they sold the IP.\r | |
292 | \r | |
293 | \r | |
294 | ** Only half a billion? (Score:2)\r | |
295 | (by beheaderaswp ( 549877 ) *)\r | |
296 | \r | |
297 | \r | |
298 | My god... that number is kinda high...\r | |
299 | That aside... this new owner will just accentuate the problem\r | |
300 | areas of Eve that kept it from truly meeting it's potential.\r | |
301 | As it is, it's already a griefing sandbox with little wiggle\r | |
302 | room for anything except PVP and/or massive corporate/alliance\r | |
303 | industry or fleet ops. When it could be far more balanced and\r | |
304 | appeal to a larger player base.\r | |
305 | Pushing it further into "gang warfare" style griefing will\r | |
306 | eventually make the player base smaller.\r | |
307 | I stopped playing in 2016. So I play\r | |
308 | \r | |
309 | ** Re: (Score:3)\r | |
310 | (by Luckyo ( 1726890 ))\r | |
311 | \r | |
312 | \r | |
313 | Your description of events is the exact opposite of your\r | |
314 | conclusion. It sounds like EVE has in fact achieved\r | |
315 | greatness, because the process you describe functions exactly\r | |
316 | like real world functions on macro level.\r | |
317 | The fact that they apparently managed to recreated the world\r | |
318 | on macro level in a game through long standing player\r | |
319 | interactions in less than two decades is mind blowingly\r | |
320 | amazing.\r | |
321 | \r | |
322 | ** Re: (Score:2)\r | |
323 | (by St.Creed ( 853824 ))\r | |
324 | \r | |
325 | \r | |
326 | And indeed, a subject of economic studies. Pretty\r | |
327 | brilliant work in that respect. Whether it's successful as\r | |
328 | an enjoyable game is something else entirely.\r | |
329 | \r | |
330 | ** Re: (Score:2)\r | |
331 | (by Luckyo ( 1726890 ))\r | |
332 | \r | |
333 | \r | |
334 | Not economic. Political. This is literally the core\r | |
335 | tenets of concept of sovereignty. Economy is just a\r | |
336 | part of the picture here.\r | |
337 | \r | |
338 | \r | |
339 | \r | |
340 | \r | |
341 | ** Eve Online New addon will contain loot boxes (Score:2)\r | |
342 | (by Cito ( 1725214 ))\r | |
343 | \r | |
344 | \r | |
345 | No more expansion packs but eve online will offer season passes\r | |
346 | at 4 different tier prices; standard, deluxe edition, legacy and\r | |
347 | ultimate edition.\r | |
348 | \r | |
349 | ** Also known as (Score:2)\r | |
350 | (by JustAnotherOldGuy ( 4145623 ))\r | |
351 | \r | |
352 | \r | |
353 | "Eve Online", also affectionately known as "Spreadsheet\r | |
354 | Simulator".\r | |
355 | \r | |
356 | ** made me laugh (Score:2)\r | |
357 | (by meglon ( 1001833 ))\r | |
358 | \r | |
359 | \r | |
360 | > Eve Online isn't the biggest MMORPG on the market\r | |
361 | In other news: water is wet, and the sky is blue.\r | |
362 | \r | |
363 | \r |