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254d5bc3 NR |
1 | RADV VS. AMDVLK VS. RADEON SOFTWARE VULKAN DRIVER PERFORMANCE - \r |
2 | OCTOBER 2018 LINUX GAMING \r | |
3 | \r | |
4 | [linux_gaming] 2018-10-09_15-00\r | |
5 | \r | |
6 | o Reference: 2018-10-09_15-00_RADV_vs__AMDVLK_vs__Rad\r | |
7 | o News link: https://www.reddit.com/r/linux_gaming/comments/9lewod/radv_vs_amdvlk_vs_radeon_software_vulkan_driver/\r | |
8 | o Source link: https://www.phoronix.com/scan.php?page=article&item=amdvlk-radv-okt18&num=1\r | |
9 | \r | |
10 | \r | |
11 | The fact that there are two drivers is the biggest\r | |
12 | headscratcher from AMD really since they started really doing\r | |
13 | a good job. I can't see why they are fragmenting that one\r | |
14 | specific thing rather than just slowly merging it into RADV.\r | |
15 | \r | |
16 | \r | |
17 | ** FlukyS\r | |
18 | The fact that there are two drivers is the biggest headscratcher\r | |
19 | from AMD really since they started really doing a good job. I\r | |
20 | can't see why they are fragmenting that one specific thing\r | |
21 | rather than just slowly merging it into RADV.\r | |
22 | \r | |
23 | ** PolygonKiwii\r | |
24 | Because radv isn't their driver and amdvlk shares its code\r | |
25 | with the windows driver.\r | |
26 | But it's not that bad, as the biggest performance gains will\r | |
27 | likely come from optimizing llvm, which both drivers make use\r | |
28 | of*.\r | |
29 | Also it's not a problem to install two Vulkan drivers side by\r | |
30 | side so users could always do that if they really need both.\r | |
31 | * except for the pro stack, which uses a proprietary compiler\r | |
32 | shared with windows. I think their plan was to improve llvm\r | |
33 | and replace the proprietary compiler when llvm caught up in\r | |
34 | performance, but don't quote me on that\r | |
35 | \r | |
36 | \r | |
37 | \r |