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1 0Valve Explains How It Decides Who's a 'Straight Up Troll' Publishing Video Games On Steam (vice.com) null/SLASHDOT/0102640946 70
2 i Thursday September 06, 2018 @11:30PM (BeauHD)
3 i from the behind-the-scenes dept.
4 i
5 i An anonymous reader quotes a report from Motherboard:
6 i Wednesday, Valve, the company that operates the huge online
7 i video game store Steam, shared more details about how it plans
8 i to control and moderate the ever-increasing number of games
9 i published on its platform. In the post published Wednesday,
10 i Valve shared more details about how it determines what it
11 i considers "outright trolling." "It is vague and we'll tell you
12 i why," Valve wrote. "You're a denizen of the internet so you
13 i know that trolls come in all forms. On Steam, some are simply
14 i trying to rile people up with something we call 'a game shaped
15 i object' (ie: a crudely made piece of software that technically
16 i and just barely passes our bar as a functioning video game but
17 i isn't what 99.9% of folks would say is "good.") Valve goes on
18 i to explain that some trolls are trying to scam folks out of
19 i their Steam inventory items (digital items that can be traded
20 i for real money), while others are trying to generate a small
21 i amount of money through a variety of schemes that have to do
22 i with how developers use keys to unlock Steam games, while
23 i others are trying to "incite and sow discord." "Trolls are
24 i figuring out new ways to be loathsome as we write this," Valve
25 i said. "But the thing these folks have in common is that they
26 i aren't actually interested in good faith efforts to make and
27 i sell games to you or anyone. When a developer's motives aren't
28 i that, they're probably a troll." One interesting observation
29 i Valve shares in the blog post is that it rarely bans
30 i individual games from Steam, and more often bans developers
31 i and/or publishers entirely. [...] Valve said that its review
32 i process for determining that something may be a "troll game"
33 i is a "deep assessment" that involves investigating who the
34 i developer is, what they've done in the past, their behavior on
35 i Steam as a developer, as a customer, their banking
36 i information, developers they associate with, and more.
37 i